#include <dungeon_editor_system.h>
Public Attributes | |
int | sprite_id |
std::string | name |
DungeonEditorSystem::SpriteType | type |
int | x |
int | y |
int | layer |
std::unordered_map< std::string, std::string > | properties |
bool | is_active = true |
Definition at line 94 of file dungeon_editor_system.h.
int yaze::zelda3::DungeonEditorSystem::SpriteData::sprite_id |
Definition at line 95 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::AddSprite(), yaze::editor::DungeonObjectSelector::DrawCompactSpriteEditor(), yaze::zelda3::TEST_F(), yaze::zelda3::TEST_F(), and yaze::zelda3::DungeonEditorSystem::UpdateSprite().
std::string yaze::zelda3::DungeonEditorSystem::SpriteData::name |
Definition at line 96 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::TEST_F().
DungeonEditorSystem::SpriteType yaze::zelda3::DungeonEditorSystem::SpriteData::type |
Definition at line 97 of file dungeon_editor_system.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawCompactSpriteEditor(), yaze::zelda3::TEST_F(), and yaze::zelda3::TEST_F().
int yaze::zelda3::DungeonEditorSystem::SpriteData::x |
Definition at line 98 of file dungeon_editor_system.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawCompactSpriteEditor(), yaze::zelda3::TEST_F(), and yaze::zelda3::TEST_F().
int yaze::zelda3::DungeonEditorSystem::SpriteData::y |
Definition at line 98 of file dungeon_editor_system.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawCompactSpriteEditor(), yaze::zelda3::TEST_F(), and yaze::zelda3::TEST_F().
int yaze::zelda3::DungeonEditorSystem::SpriteData::layer |
Definition at line 99 of file dungeon_editor_system.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawCompactSpriteEditor(), yaze::zelda3::TEST_F(), and yaze::zelda3::TEST_F().
std::unordered_map<std::string, std::string> yaze::zelda3::DungeonEditorSystem::SpriteData::properties |
Definition at line 100 of file dungeon_editor_system.h.
bool yaze::zelda3::DungeonEditorSystem::SpriteData::is_active = true |
Definition at line 101 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::TEST_F().