#include <dungeon_editor_system.h>
Public Attributes | |
int | dungeon_id |
std::string | name |
std::string | description |
int | total_rooms |
int | starting_room_id |
int | boss_room_id |
int | music_theme_id |
int | color_palette_id |
bool | has_map = true |
bool | has_compass = true |
bool | has_big_key = true |
std::unordered_map< std::string, std::string > | custom_settings |
Definition at line 248 of file dungeon_editor_system.h.
int yaze::zelda3::DungeonEditorSystem::DungeonSettings::dungeon_id |
Definition at line 249 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::Initialize(), and yaze::zelda3::TEST_F().
std::string yaze::zelda3::DungeonEditorSystem::DungeonSettings::name |
Definition at line 250 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::Initialize(), and yaze::zelda3::TEST_F().
std::string yaze::zelda3::DungeonEditorSystem::DungeonSettings::description |
Definition at line 251 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::Initialize(), and yaze::zelda3::TEST_F().
int yaze::zelda3::DungeonEditorSystem::DungeonSettings::total_rooms |
Definition at line 252 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::Initialize(), and yaze::zelda3::TEST_F().
int yaze::zelda3::DungeonEditorSystem::DungeonSettings::starting_room_id |
Definition at line 253 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::Initialize(), and yaze::zelda3::TEST_F().
int yaze::zelda3::DungeonEditorSystem::DungeonSettings::boss_room_id |
Definition at line 254 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::Initialize(), and yaze::zelda3::TEST_F().
int yaze::zelda3::DungeonEditorSystem::DungeonSettings::music_theme_id |
Definition at line 255 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::Initialize(), and yaze::zelda3::TEST_F().
int yaze::zelda3::DungeonEditorSystem::DungeonSettings::color_palette_id |
Definition at line 256 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::Initialize(), and yaze::zelda3::TEST_F().
bool yaze::zelda3::DungeonEditorSystem::DungeonSettings::has_map = true |
Definition at line 257 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::Initialize(), and yaze::zelda3::TEST_F().
bool yaze::zelda3::DungeonEditorSystem::DungeonSettings::has_compass = true |
Definition at line 258 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::Initialize(), and yaze::zelda3::TEST_F().
bool yaze::zelda3::DungeonEditorSystem::DungeonSettings::has_big_key = true |
Definition at line 259 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::Initialize(), and yaze::zelda3::TEST_F().
std::unordered_map<std::string, std::string> yaze::zelda3::DungeonEditorSystem::DungeonSettings::custom_settings |
Definition at line 260 of file dungeon_editor_system.h.