yaze 0.3.2
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yaze::zelda3::DungeonEditorSystem::DungeonSettings Struct Reference

#include <dungeon_editor_system.h>

Public Attributes

int dungeon_id
 
std::string name
 
std::string description
 
int total_rooms
 
int starting_room_id
 
int boss_room_id
 
int music_theme_id
 
int color_palette_id
 
bool has_map = true
 
bool has_compass = true
 
bool has_big_key = true
 
std::unordered_map< std::string, std::string > custom_settings
 

Detailed Description

Definition at line 248 of file dungeon_editor_system.h.

Member Data Documentation

◆ dungeon_id

int yaze::zelda3::DungeonEditorSystem::DungeonSettings::dungeon_id

◆ name

std::string yaze::zelda3::DungeonEditorSystem::DungeonSettings::name

◆ description

std::string yaze::zelda3::DungeonEditorSystem::DungeonSettings::description

◆ total_rooms

int yaze::zelda3::DungeonEditorSystem::DungeonSettings::total_rooms

◆ starting_room_id

int yaze::zelda3::DungeonEditorSystem::DungeonSettings::starting_room_id

◆ boss_room_id

int yaze::zelda3::DungeonEditorSystem::DungeonSettings::boss_room_id

◆ music_theme_id

int yaze::zelda3::DungeonEditorSystem::DungeonSettings::music_theme_id

◆ color_palette_id

int yaze::zelda3::DungeonEditorSystem::DungeonSettings::color_palette_id

◆ has_map

bool yaze::zelda3::DungeonEditorSystem::DungeonSettings::has_map = true

◆ has_compass

bool yaze::zelda3::DungeonEditorSystem::DungeonSettings::has_compass = true

◆ has_big_key

bool yaze::zelda3::DungeonEditorSystem::DungeonSettings::has_big_key = true

◆ custom_settings

std::unordered_map<std::string, std::string> yaze::zelda3::DungeonEditorSystem::DungeonSettings::custom_settings

Definition at line 260 of file dungeon_editor_system.h.


The documentation for this struct was generated from the following file: