Shared graphical context across editors. More...
#include <snes_palette.h>

Static Protected Attributes | |
| static std::unordered_map< uint8_t, gfx::Paletteset > | palettesets_ |
Shared graphical context across editors.
Definition at line 484 of file snes_palette.h.
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staticprotected |
Definition at line 487 of file snes_palette.h.
Referenced by yaze::zelda3::OverworldMap::LoadPalette().