Complete overworld data. More...
#include <zelda.h>
Public Attributes | |
void * | impl |
zelda3_overworld_map ** | maps |
int | map_count |
zelda3_version | rom_version |
bool | has_zsco_features |
Complete overworld data.
Contains all overworld maps and related data for the entire game world.
void* zelda3_overworld::impl |
Internal implementation pointer
Definition at line 333 of file zelda.h.
Referenced by yaze_load_overworld().
zelda3_overworld_map** zelda3_overworld::maps |
Array of overworld maps
Definition at line 334 of file zelda.h.
Referenced by yaze_load_overworld().
zelda3_version zelda3_overworld::rom_version |
bool zelda3_overworld::has_zsco_features |