#include <cstdint>#include <string>
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Classes | |
| class | yaze::zelda3::GameEntity |
| Base class for all overworld and dungeon entities. More... | |
Namespaces | |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze |
| Main namespace for the application. | |
Variables | |
| constexpr int | yaze::zelda3::kNumOverworldMaps = 160 |
| constexpr int | yaze::zelda3::OverworldCustomASMHasBeenApplied = 0x140145 |
| constexpr const char * | yaze::zelda3::kEntranceNames [] |