Treasure chest. More...
#include <zelda.h>
Public Attributes | |
uint8_t | x |
uint8_t | y |
uint8_t | item |
bool | picker |
bool | big_chest |
uint8_t chest::x |
X position in room
Definition at line 425 of file zelda.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawCompactChestEditor().
uint8_t chest::y |
Y position in room
Definition at line 426 of file zelda.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawCompactChestEditor().