#include <gtest/gtest.h>
#include <memory>
#include <vector>
#include <map>
#include <chrono>
#include "app/rom.h"
#include "zelda3/dungeon/room.h"
#include "zelda3/dungeon/dungeon_editor_system.h"
#include "zelda3/dungeon/dungeon_object_editor.h"
Go to the source code of this file.
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| namespace | yaze |
| | Main namespace for the application.
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| namespace | yaze::zelda3 |
| | Zelda 3 specific classes and functions.
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, BasicInitialization) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, RoomLoadingAndManagement) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, ObjectEditorIntegration) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, SpriteManagement) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, ItemManagement) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, EntranceManagement) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, DoorManagement) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, ChestManagement) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, RoomPropertiesManagement) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, DungeonSettingsManagement) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, UndoRedoFunctionality) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, ValidationFunctionality) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, SaveLoadFunctionality) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, PerformanceTest) |
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| | yaze::zelda3::TEST_F (DungeonEditorSystemIntegrationTest, ErrorHandling) |
| |