#include <SDL.h>
#include <memory>
#include "absl/status/status.h"
#include "absl/strings/str_format.h"
#include "util/sdl_deleter.h"
#include "app/gfx/bitmap.h"
#include "app/gfx/backend/irenderer.h"
Go to the source code of this file.
Classes | |
struct | yaze::core::Window |
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::core |
Functions | |
absl::Status | yaze::core::CreateWindow (Window &window, gfx::IRenderer *renderer, int flags) |
absl::Status | yaze::core::HandleEvents (Window &window) |
absl::Status | yaze::core::ShutdownWindow (Window &window) |