yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
yaze::zelda3::DungeonEditorSystem::EntranceData Struct Reference

#include <dungeon_editor_system.h>

Public Attributes

int entrance_id
 
DungeonEditorSystem::EntranceType type
 
std::string name
 
int source_room_id
 
int target_room_id
 
int source_x
 
int source_y
 
int target_x
 
int target_y
 
bool is_bidirectional = true
 
std::unordered_map< std::string, std::string > properties
 

Detailed Description

Definition at line 116 of file dungeon_editor_system.h.

Member Data Documentation

◆ entrance_id

int yaze::zelda3::DungeonEditorSystem::EntranceData::entrance_id

◆ type

DungeonEditorSystem::EntranceType yaze::zelda3::DungeonEditorSystem::EntranceData::type

◆ name

std::string yaze::zelda3::DungeonEditorSystem::EntranceData::name

Definition at line 119 of file dungeon_editor_system.h.

Referenced by yaze::zelda3::TEST_F().

◆ source_room_id

int yaze::zelda3::DungeonEditorSystem::EntranceData::source_room_id

◆ target_room_id

int yaze::zelda3::DungeonEditorSystem::EntranceData::target_room_id

◆ source_x

int yaze::zelda3::DungeonEditorSystem::EntranceData::source_x

◆ source_y

int yaze::zelda3::DungeonEditorSystem::EntranceData::source_y

◆ target_x

int yaze::zelda3::DungeonEditorSystem::EntranceData::target_x

◆ target_y

int yaze::zelda3::DungeonEditorSystem::EntranceData::target_y

◆ is_bidirectional

bool yaze::zelda3::DungeonEditorSystem::EntranceData::is_bidirectional = true

◆ properties

std::unordered_map<std::string, std::string> yaze::zelda3::DungeonEditorSystem::EntranceData::properties

Definition at line 125 of file dungeon_editor_system.h.


The documentation for this struct was generated from the following file: