#include "app/gui/canvas.h"
#include "app/rom.h"
#include "app/zelda3/dungeon/dungeon_object_editor.h"
#include "app/zelda3/dungeon/dungeon_editor_system.h"
#include "app/gfx/snes_palette.h"
#include "imgui/imgui.h"
Go to the source code of this file.
Classes | |
class | yaze::editor::DungeonObjectSelector |
Handles object selection, preview, and editing UI. More... | |
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::editor |
Editors are the view controllers for the application. | |