#include <map>#include "app/gui/canvas/canvas.h"#include "app/rom.h"#include "zelda3/dungeon/room.h"#include "app/gfx/types/snes_palette.h"#include "dungeon_object_interaction.h"#include "imgui/imgui.h"
Go to the source code of this file.
Classes | |
| class | yaze::editor::DungeonCanvasViewer |
| Handles the main dungeon canvas rendering and interaction. More... | |
| struct | yaze::editor::DungeonCanvasViewer::RoomLayerSettings |
| struct | yaze::editor::DungeonCanvasViewer::ObjectRenderCache |
| struct | yaze::editor::DungeonCanvasViewer::ObjectOutlineToggles |
Namespaces | |
| namespace | yaze |
| Main namespace for the application. | |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |