111 dungeon_editor_v2_->Initialize();
112 (void)dungeon_editor_v2_->Load();
115 dungeon_editor_v2_->add_room(0x00);
116 dungeon_editor_v2_->add_room(0x01);
117 dungeon_editor_v2_->add_room(0x02);
119 auto status = dungeon_editor_v2_->Update();
120 EXPECT_TRUE(status.ok());
179 EXPECT_EQ(dungeon_editor_v2_->Undo().code(),
180 absl::StatusCode::kUnimplemented);
181 EXPECT_EQ(dungeon_editor_v2_->Redo().code(),
182 absl::StatusCode::kUnimplemented);
183 EXPECT_EQ(dungeon_editor_v2_->Cut().code(),
184 absl::StatusCode::kUnimplemented);
185 EXPECT_EQ(dungeon_editor_v2_->Copy().code(),
186 absl::StatusCode::kUnimplemented);
187 EXPECT_EQ(dungeon_editor_v2_->Paste().code(),
188 absl::StatusCode::kUnimplemented);
189 EXPECT_EQ(dungeon_editor_v2_->Find().code(),
190 absl::StatusCode::kUnimplemented);