yaze 0.3.2
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yaze::zelda3::DungeonEditorSystem::EditorState Struct Reference

#include <dungeon_editor_system.h>

Public Attributes

EditorMode current_mode = EditorMode::kObjects
 
int current_room_id = 0
 
bool is_dirty = false
 
bool auto_save_enabled = true
 
std::chrono::steady_clock::time_point last_save_time
 

Detailed Description

Definition at line 85 of file dungeon_editor_system.h.

Member Data Documentation

◆ current_mode

◆ current_room_id

int yaze::zelda3::DungeonEditorSystem::EditorState::current_room_id = 0

◆ is_dirty

bool yaze::zelda3::DungeonEditorSystem::EditorState::is_dirty = false

◆ auto_save_enabled

bool yaze::zelda3::DungeonEditorSystem::EditorState::auto_save_enabled = true

◆ last_save_time

std::chrono::steady_clock::time_point yaze::zelda3::DungeonEditorSystem::EditorState::last_save_time

The documentation for this struct was generated from the following file: