yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
overworld_entity_renderer.cc File Reference
#include "overworld_entity_renderer.h"
#include "absl/strings/str_format.h"
#include "app/core/features.h"
#include "app/editor/overworld/entity.h"
#include "app/gui/canvas.h"
#include "app/zelda3/common.h"
#include "util/hex.h"
#include "imgui/imgui.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 Main namespace for the application.
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{overworld_entity_renderer.cc}
 

Functions

ImVec4 yaze::editor::anonymous_namespace{overworld_entity_renderer.cc}::GetEntranceColor ()
 
ImVec4 yaze::editor::anonymous_namespace{overworld_entity_renderer.cc}::GetExitColor ()
 
ImVec4 yaze::editor::anonymous_namespace{overworld_entity_renderer.cc}::GetItemColor ()
 
ImVec4 yaze::editor::anonymous_namespace{overworld_entity_renderer.cc}::GetSpriteColor ()