yaze 0.3.2
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yaze::zelda3::DungeonEditorSystem::ItemData Struct Reference

#include <dungeon_editor_system.h>

Public Attributes

int item_id
 
DungeonEditorSystem::ItemType type
 
std::string name
 
int x
 
int y
 
int room_id
 
bool is_hidden = false
 
std::unordered_map< std::string, std::string > properties
 

Detailed Description

Definition at line 105 of file dungeon_editor_system.h.

Member Data Documentation

◆ item_id

◆ type

DungeonEditorSystem::ItemType yaze::zelda3::DungeonEditorSystem::ItemData::type

◆ name

std::string yaze::zelda3::DungeonEditorSystem::ItemData::name

Definition at line 108 of file dungeon_editor_system.h.

Referenced by yaze::zelda3::TEST_F().

◆ x

int yaze::zelda3::DungeonEditorSystem::ItemData::x

◆ y

int yaze::zelda3::DungeonEditorSystem::ItemData::y

◆ room_id

int yaze::zelda3::DungeonEditorSystem::ItemData::room_id

◆ is_hidden

bool yaze::zelda3::DungeonEditorSystem::ItemData::is_hidden = false

◆ properties

std::unordered_map<std::string, std::string> yaze::zelda3::DungeonEditorSystem::ItemData::properties

Definition at line 112 of file dungeon_editor_system.h.


The documentation for this struct was generated from the following file: