#include <dungeon_editor_system.h>
Public Attributes | |
int | item_id |
DungeonEditorSystem::ItemType | type |
std::string | name |
int | x |
int | y |
int | room_id |
bool | is_hidden = false |
std::unordered_map< std::string, std::string > | properties |
Definition at line 105 of file dungeon_editor_system.h.
int yaze::zelda3::DungeonEditorSystem::ItemData::item_id |
Definition at line 106 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::DungeonEditorSystem::AddItem(), yaze::editor::DungeonObjectSelector::DrawCompactItemEditor(), yaze::zelda3::TEST_F(), yaze::zelda3::TEST_F(), and yaze::zelda3::DungeonEditorSystem::UpdateItem().
DungeonEditorSystem::ItemType yaze::zelda3::DungeonEditorSystem::ItemData::type |
Definition at line 107 of file dungeon_editor_system.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawCompactItemEditor(), yaze::zelda3::TEST_F(), and yaze::zelda3::TEST_F().
std::string yaze::zelda3::DungeonEditorSystem::ItemData::name |
Definition at line 108 of file dungeon_editor_system.h.
Referenced by yaze::zelda3::TEST_F().
int yaze::zelda3::DungeonEditorSystem::ItemData::x |
Definition at line 109 of file dungeon_editor_system.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawCompactItemEditor(), yaze::zelda3::TEST_F(), and yaze::zelda3::TEST_F().
int yaze::zelda3::DungeonEditorSystem::ItemData::y |
Definition at line 109 of file dungeon_editor_system.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawCompactItemEditor(), yaze::zelda3::TEST_F(), and yaze::zelda3::TEST_F().
int yaze::zelda3::DungeonEditorSystem::ItemData::room_id |
Definition at line 110 of file dungeon_editor_system.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawCompactItemEditor(), yaze::zelda3::TEST_F(), and yaze::zelda3::TEST_F().
bool yaze::zelda3::DungeonEditorSystem::ItemData::is_hidden = false |
Definition at line 111 of file dungeon_editor_system.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawCompactItemEditor(), and yaze::zelda3::TEST_F().
std::unordered_map<std::string, std::string> yaze::zelda3::DungeonEditorSystem::ItemData::properties |
Definition at line 112 of file dungeon_editor_system.h.