#include "app/emu/ui/emulator_ui.h"
#include <fstream>
#include "absl/strings/str_format.h"
#include "app/emu/emulator.h"
#include "app/gui/core/color.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/theme_manager.h"
#include "imgui/imgui.h"
#include "util/file_util.h"
#include "util/log.h"
Go to the source code of this file.
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::emu |
SNES Emulation and debugging tools. | |
namespace | yaze::emu::ui |
namespace | yaze::emu::ui::anonymous_namespace{emulator_ui.cc} |
Functions | |
void | yaze::emu::ui::anonymous_namespace{emulator_ui.cc}::AddSpacing () |
void | yaze::emu::ui::anonymous_namespace{emulator_ui.cc}::AddSectionSpacing () |
void | yaze::emu::ui::RenderNavBar (Emulator *emu) |
Navigation bar with play/pause, step, reset controls. | |
void | yaze::emu::ui::RenderSnesPpu (Emulator *emu) |
SNES PPU output display. | |
void | yaze::emu::ui::RenderPerformanceMonitor (Emulator *emu) |
Performance metrics (FPS, frame time, audio status) | |
void | yaze::emu::ui::RenderKeyboardShortcuts (bool *show) |
Keyboard shortcuts help overlay (F1 in modern emulators) | |
void | yaze::emu::ui::RenderEmulatorInterface (Emulator *emu) |
Main emulator UI interface - renders the emulator window. | |
Variables | |
constexpr float | yaze::emu::ui::anonymous_namespace{emulator_ui.cc}::kStandardSpacing = 8.0f |
constexpr float | yaze::emu::ui::anonymous_namespace{emulator_ui.cc}::kSectionSpacing = 16.0f |
constexpr float | yaze::emu::ui::anonymous_namespace{emulator_ui.cc}::kButtonHeight = 30.0f |
constexpr float | yaze::emu::ui::anonymous_namespace{emulator_ui.cc}::kIconSize = 24.0f |