#include <audio_backend.h>
Public Attributes | |
int | sample_rate = 48000 |
int | channels = 2 |
int | buffer_frames = 1024 |
SampleFormat | format = SampleFormat::INT16 |
Definition at line 22 of file audio_backend.h.
int yaze::emu::audio::AudioConfig::sample_rate = 48000 |
Definition at line 23 of file audio_backend.h.
Referenced by yaze::emu::audio::SDL2AudioBackend::Initialize(), yaze::emu::Emulator::Initialize(), and yaze::emu::Emulator::Run().
int yaze::emu::audio::AudioConfig::channels = 2 |
Definition at line 24 of file audio_backend.h.
Referenced by yaze::emu::audio::SDL2AudioBackend::GetStatus(), yaze::emu::audio::SDL2AudioBackend::Initialize(), yaze::emu::Emulator::Initialize(), and yaze::emu::Emulator::Run().
int yaze::emu::audio::AudioConfig::buffer_frames = 1024 |
Definition at line 25 of file audio_backend.h.
Referenced by yaze::emu::audio::SDL2AudioBackend::Initialize(), yaze::emu::Emulator::Initialize(), and yaze::emu::Emulator::Run().
SampleFormat yaze::emu::audio::AudioConfig::format = SampleFormat::INT16 |
Definition at line 26 of file audio_backend.h.
Referenced by yaze::emu::audio::SDL2AudioBackend::GetStatus(), yaze::emu::audio::SDL2AudioBackend::Initialize(), yaze::emu::Emulator::Initialize(), and yaze::emu::Emulator::Run().