#include "gtest/gtest.h"
#include "absl/status/status.h"
#include "app/gfx/background_buffer.h"
#include "app/gfx/snes_palette.h"
#include "app/rom.h"
#include "zelda3/dungeon/object_drawer.h"
#include "zelda3/dungeon/object_parser.h"
#include "zelda3/dungeon/room_object.h"
Go to the source code of this file.
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| namespace | yaze |
| | Main namespace for the application.
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| namespace | yaze::zelda3 |
| | Zelda 3 specific classes and functions.
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| | yaze::zelda3::TEST_F (ObjectRenderingTest, ObjectDrawerInitializesCorrectly) |
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| | yaze::zelda3::TEST_F (ObjectRenderingTest, ObjectParserDetectsDrawRoutines) |
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| | yaze::zelda3::TEST_F (ObjectRenderingTest, ObjectDrawerHandlesVariousObjectTypes) |
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| | yaze::zelda3::TEST_F (ObjectRenderingTest, ObjectDrawerHandlesDifferentLayers) |
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| | yaze::zelda3::TEST_F (ObjectRenderingTest, ObjectDrawerHandlesSizeVariations) |
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| | yaze::zelda3::TEST_F (ObjectRenderingTest, ObjectDrawerHandlesEdgeCases) |
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| | yaze::zelda3::TEST_F (ObjectRenderingTest, ObjectDrawerHandlesMultipleObjects) |
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| | yaze::zelda3::TEST_F (ObjectRenderingTest, DrawRoutinesWorkCorrectly) |
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| | yaze::zelda3::TEST_F (ObjectRenderingTest, ObjectDrawerHandlesErrorsGracefully) |
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| | yaze::zelda3::TEST_F (ObjectRenderingTest, ObjectParserHandlesVariousObjectIDs) |
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| | yaze::zelda3::TEST_F (ObjectRenderingTest, ObjectDrawerPerformanceTest) |
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