yaze 0.3.2
Link to the Past ROM Editor
 
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overworld_item.cc File Reference
#include "zelda3/overworld/overworld_item.h"
#include <algorithm>
#include <cstdint>
#include <vector>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "app/rom.h"
#include "app/snes.h"
#include "util/log.h"
#include "util/macro.h"
#include "zelda3/common.h"
#include "zelda3/overworld/overworld_map.h"

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Namespaces

namespace  yaze
 Main namespace for the application.
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 

Functions

absl::StatusOr< std::vector< OverworldItem > > yaze::zelda3::LoadItems (Rom *rom, std::vector< OverworldMap > &overworld_maps)
 
absl::Status yaze::zelda3::SaveItems (Rom *rom, const std::vector< OverworldItem > &items)