#include <cstdint>
#include <vector>
Go to the source code of this file.
Classes | |
struct | yaze::zelda3::PaletteGroupMetadata |
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::zelda3 |
Zelda 3 specific classes and functions. | |
namespace | yaze::zelda3::PaletteGroupName |
namespace | yaze::zelda3::PaletteAddress |
namespace | yaze::zelda3::PaletteCount |
namespace | yaze::zelda3::PaletteMetadata |
Functions | |
const PaletteGroupMetadata * | yaze::zelda3::GetPaletteGroupMetadata (const char *group_id) |
std::vector< const PaletteGroupMetadata * > | yaze::zelda3::GetAllPaletteGroups () |