#include <cstdint>#include <vector>

Go to the source code of this file.
Classes | |
| struct | yaze::zelda3::PaletteGroupMetadata |
Namespaces | |
| namespace | yaze |
| Main namespace for the application. | |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::zelda3::PaletteGroupName |
| namespace | yaze::zelda3::PaletteAddress |
| namespace | yaze::zelda3::PaletteCount |
| namespace | yaze::zelda3::PaletteMetadata |
Functions | |
| const PaletteGroupMetadata * | yaze::zelda3::GetPaletteGroupMetadata (const char *group_id) |
| std::vector< const PaletteGroupMetadata * > | yaze::zelda3::GetAllPaletteGroups () |