yaze 0.2.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
Changelog

0.2.2 (12-31-2024)

  • DungeonMap editing improvements
  • ZSCustomOverworld support
  • Cross platform file handling

0.2.1 (08-20-2024)

  • Improved MessageEditor parsing
  • Added integration test window
  • Bitmap bug fixes

0.2.0 (07-20-2024)

  • iOS app support
  • Graphics Sheet Browser
  • Project Files

0.1.0 (05-11-2024)

  • Bitmap bug fixes
  • Error handling improvements

0.0.9 (04-14-2024)

  • Documentation updates
  • Entrance tile types
  • Emulator subsystem overhaul

0.0.8 (02-08-2024)

  • Hyrule Magic Compression
  • Dungeon Room Entrances
  • Png Export

0.0.7 (01-27-2024)

  • OverworldEntities
    • Entrances
    • Exits
    • Items
    • Sprites

0.0.6 (11-22-2023)

  • ScreenEditor DungeonMap
  • Tile16 Editor
  • Canvas updates

0.0.5 (11-21-2023)

  • DungeonEditor
  • DungeonObjectRenderer

0.0.4 (11-11-2023)

  • Tile16Editor
  • GfxGroupEditor
  • Add GfxGroups fns to Rom
  • Add Tile16Editor and GfxGroupEditor to OverworldEditor

0.0.3 (10-26-2023)

  • Emulator subsystem
    • Snes Ppu and PpuRegisters
    • Direct Memory Access
    • Cpu Tests
  • Read/Write Tile16 functions
  • CompressionV3
  • Rom::LoadLinkGraphics

0.0.2 (08-26-2023)

  • Emulator subsystem
    • Spc700
    • Emulator loop
    • Clock and MockClock
    • Ppu and Apu cycling
    • Setup Snes initialization
    • 65816 Cpu opcodes
  • JP Font support
  • SCAD Format support for CGX, COL, OBJ files
  • Overworld Save
  • Overworld Map Tile Editing

0.0.1 (07-22-2023)

  • GraphicsEditor
  • Palette management
  • lc_lz2 Compression
  • SnesTo8bppSheet
  • Bitmap Canvas

0.0.0 (06-08-2022)

  • Started project
  • Added ImGui
  • Added SDL2
  • Added yaze_test target with gtest