yaze
0.2.2
Link to the Past ROM Editor
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Changelog
0.2.2 (12-31-2024)
DungeonMap editing improvements
ZSCustomOverworld support
Cross platform file handling
0.2.1 (08-20-2024)
Improved MessageEditor parsing
Added integration test window
Bitmap bug fixes
0.2.0 (07-20-2024)
iOS app support
Graphics Sheet Browser
Project Files
0.1.0 (05-11-2024)
Bitmap bug fixes
Error handling improvements
0.0.9 (04-14-2024)
Documentation updates
Entrance tile types
Emulator subsystem overhaul
0.0.8 (02-08-2024)
Hyrule Magic Compression
Dungeon Room Entrances
Png Export
0.0.7 (01-27-2024)
OverworldEntities
Entrances
Exits
Items
Sprites
0.0.6 (11-22-2023)
ScreenEditor DungeonMap
Tile16 Editor
Canvas updates
0.0.5 (11-21-2023)
DungeonEditor
DungeonObjectRenderer
0.0.4 (11-11-2023)
Tile16Editor
GfxGroupEditor
Add GfxGroups fns to Rom
Add Tile16Editor and GfxGroupEditor to OverworldEditor
0.0.3 (10-26-2023)
Emulator subsystem
Snes Ppu and PpuRegisters
Direct Memory Access
Cpu Tests
Read/Write Tile16 functions
CompressionV3
Rom::LoadLinkGraphics
0.0.2 (08-26-2023)
Emulator subsystem
Spc700
Emulator loop
Clock and MockClock
Ppu and Apu cycling
Setup Snes initialization
65816 Cpu opcodes
JP Font support
SCAD Format support for CGX, COL, OBJ files
Overworld Save
Overworld Map Tile Editing
0.0.1 (07-22-2023)
GraphicsEditor
Palette management
lc_lz2 Compression
SnesTo8bppSheet
Bitmap Canvas
0.0.0 (06-08-2022)
Started project
Added
ImGui
Added SDL2
Added yaze_test target with gtest
Generated by
1.13.2