yaze
0.3.2
Link to the Past ROM Editor
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Here is a list of all namespace variables with links to the namespace documentation for each variable:
- s -
SAVE_CURSOR :
yaze::cli::agent::anonymous_namespace{enhanced_tui.cc}
,
yaze::cli::agent::anonymous_namespace{vim_mode.cc}
SETINI :
yaze::emu
ShieldsPalettesMax :
yaze::gfx
SHOW_CURSOR :
yaze::cli::agent::anonymous_namespace{enhanced_tui.cc}
SLHV :
yaze::emu
SNES_BLUE_MASK :
yaze::gfx
SNES_BLUE_SHIFT :
yaze::gfx
SNES_GREEN_MASK :
yaze::gfx
SNES_GREEN_SHIFT :
yaze::gfx
SNES_PIXELFORMAT_4BPP :
yaze::gfx
SNES_PIXELFORMAT_8BPP :
yaze::gfx
SNES_PIXELFORMAT_INDEXED :
yaze::gfx
SNES_RED_MASK :
yaze::gfx
spc700_cycles :
yaze::emu
sprite_blockset_pointer :
yaze::zelda3
sprites_data :
yaze::zelda3
sprites_data_empty_room :
yaze::zelda3
sprites_end_data :
yaze::zelda3
SpritesAux1PalettesMax :
yaze::gfx
SpritesAux2PalettesMax :
yaze::gfx
SpritesAux3PalettesMax :
yaze::gfx
stairsObjects :
yaze::zelda3
STAT77 :
yaze::emu
STAT78 :
yaze::emu
SwordsPalettesMax :
yaze::gfx
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