yaze
0.3.2
Link to the Past ROM Editor
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src → zelda3 Relation
File in src
Includes file in src/zelda3
cli
/
service
/
agent
/
agent_pretraining.cc
overworld
/
overworld.h
app
/
gfx
/
resource
/
arena.cc
dungeon
/
palette_debug.h
app
/
gui
/
canvas
/
canvas.h
game_data.h
app
/
gui
/
canvas
/
canvas_utils.h
game_data.h
cli
/
service
/
resources
/
command_context.cc
zelda3_labels.h
cli
/
handlers
/
agent
/
conversation_test.cc
zelda3_labels.h
app
/
editor
/
dungeon
/
interaction
/
door_interaction_handler.h
dungeon
/
door_position.h
app
/
editor
/
dungeon
/
interaction
/
door_interaction_handler.h
dungeon
/
door_types.h
app
/
editor
/
dungeon
/
interaction
/
door_interaction_handler.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
object_dimensions.h
app
/
editor
/
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
object_drawer.h
app
/
editor
/
dungeon
/
dungeon_canvas_viewer.cc
resource_labels.h
app
/
editor
/
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
room_layer_manager.h
app
/
editor
/
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
room_object.h
app
/
editor
/
dungeon
/
dungeon_canvas_viewer.cc
sprite
/
sprite.h
app
/
editor
/
dungeon
/
dungeon_canvas_viewer.h
dungeon
/
dungeon_editor_system.h
app
/
editor
/
dungeon
/
dungeon_canvas_viewer.h
game_data.h
app
/
editor
/
dungeon
/
dungeon_canvas_viewer.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_canvas_viewer.h
dungeon
/
room_layer_manager.h
cli
/
handlers
/
game
/
dungeon_commands.cc
dungeon
/
dungeon_editor_system.h
zelda3
/
dungeon
/
dungeon_editor_system.h
sprite
/
sprite.h
app
/
editor
/
dungeon
/
dungeon_editor_v2.cc
dungeon
/
custom_object.h
app
/
editor
/
dungeon
/
dungeon_editor_v2.cc
dungeon
/
dungeon_editor_system.h
app
/
editor
/
dungeon
/
dungeon_editor_v2.cc
dungeon
/
object_dimensions.h
app
/
editor
/
dungeon
/
dungeon_editor_v2.cc
resource_labels.h
app
/
editor
/
dungeon
/
dungeon_editor_v2.cc
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_editor_v2.h
dungeon
/
dungeon_editor_system.h
app
/
editor
/
dungeon
/
dungeon_editor_v2.h
game_data.h
app
/
editor
/
dungeon
/
dungeon_editor_v2.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_editor_v2.h
dungeon
/
room_entrance.h
app
/
editor
/
dungeon
/
panels
/
dungeon_entrances_panel.h
common.h
app
/
editor
/
dungeon
/
panels
/
dungeon_entrances_panel.h
resource_labels.h
app
/
editor
/
dungeon
/
panels
/
dungeon_entrances_panel.h
dungeon
/
room_entrance.h
app
/
editor
/
dungeon
/
dungeon_object_interaction.h
dungeon
/
door_position.h
app
/
editor
/
dungeon
/
dungeon_object_interaction.h
dungeon
/
door_types.h
app
/
editor
/
dungeon
/
dungeon_object_interaction.h
dungeon
/
dungeon_editor_system.h
app
/
editor
/
dungeon
/
dungeon_object_interaction.h
dungeon
/
object_drawer.h
app
/
editor
/
dungeon
/
dungeon_object_interaction.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_object_interaction.h
dungeon
/
room_object.h
app
/
editor
/
dungeon
/
dungeon_object_interaction.h
sprite
/
sprite.h
app
/
editor
/
dungeon
/
dungeon_object_selector.cc
dungeon
/
custom_object.h
app
/
editor
/
dungeon
/
dungeon_object_selector.cc
dungeon
/
door_types.h
app
/
editor
/
dungeon
/
dungeon_object_selector.cc
dungeon
/
dungeon_editor_system.h
app
/
editor
/
dungeon
/
dungeon_object_selector.cc
dungeon
/
dungeon_object_editor.h
app
/
editor
/
dungeon
/
dungeon_object_selector.cc
dungeon
/
dungeon_object_registry.h
app
/
editor
/
dungeon
/
dungeon_object_selector.cc
dungeon
/
object_drawer.h
app
/
editor
/
dungeon
/
dungeon_object_selector.cc
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_object_selector.cc
dungeon
/
room_object.h
app
/
editor
/
dungeon
/
dungeon_object_selector.h
dungeon
/
dungeon_editor_system.h
app
/
editor
/
dungeon
/
dungeon_object_selector.h
dungeon
/
dungeon_object_editor.h
app
/
editor
/
dungeon
/
dungeon_object_selector.h
dungeon
/
dungeon_object_registry.h
app
/
editor
/
dungeon
/
dungeon_object_selector.h
game_data.h
app
/
editor
/
dungeon
/
dungeon_object_selector.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_object_selector.h
dungeon
/
room_object.h
app
/
editor
/
dungeon
/
panels
/
dungeon_room_graphics_panel.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_room_loader.cc
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_room_loader.h
game_data.h
app
/
editor
/
dungeon
/
dungeon_room_loader.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_room_loader.h
dungeon
/
room_entrance.h
app
/
editor
/
dungeon
/
panels
/
dungeon_room_matrix_panel.h
resource_labels.h
app
/
editor
/
dungeon
/
panels
/
dungeon_room_matrix_panel.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
panels
/
dungeon_room_panel.h
resource_labels.h
app
/
editor
/
dungeon
/
panels
/
dungeon_room_panel.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_room_selector.cc
dungeon
/
dungeon_rom_addresses.h
app
/
editor
/
dungeon
/
dungeon_room_selector.cc
resource_labels.h
app
/
editor
/
dungeon
/
dungeon_room_selector.cc
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_room_selector.cc
dungeon
/
room_entrance.h
app
/
editor
/
dungeon
/
dungeon_room_selector.h
game_data.h
app
/
editor
/
dungeon
/
dungeon_room_selector.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
dungeon_room_selector.h
dungeon
/
room_entrance.h
app
/
editor
/
dungeon
/
dungeon_usage_tracker.h
dungeon
/
room.h
app
/
editor
/
editor_manager.cc
screen
/
dungeon_map.h
app
/
editor
/
editor_manager.cc
game_data.h
app
/
editor
/
editor_manager.cc
resource_labels.h
app
/
editor
/
editor_manager.cc
sprite
/
sprite.h
app
/
editor
/
editor_manager.h
overworld
/
overworld.h
app
/
emu
/
render
/
emulator_render_service.cc
game_data.h
app
/
emu
/
render
/
emulator_render_service.cc
dungeon
/
object_drawer.h
app
/
emu
/
render
/
emulator_render_service.cc
dungeon
/
room.h
app
/
emu
/
render
/
emulator_render_service.cc
dungeon
/
room_object.h
app
/
editor
/
overworld
/
entity.cc
common.h
app
/
editor
/
overworld
/
entity.cc
overworld
/
overworld_item.h
app
/
editor
/
overworld
/
entity.h
common.h
app
/
editor
/
overworld
/
entity.h
overworld
/
diggable_tiles.h
app
/
editor
/
overworld
/
entity.h
overworld
/
diggable_tiles_patch.h
app
/
editor
/
overworld
/
entity.h
overworld
/
overworld_entrance.h
app
/
editor
/
overworld
/
entity.h
overworld
/
overworld_exit.h
app
/
editor
/
overworld
/
entity.h
overworld
/
overworld_item.h
app
/
editor
/
overworld
/
entity.h
sprite
/
sprite.h
app
/
editor
/
overworld
/
entity_operations.h
overworld
/
overworld.h
app
/
editor
/
overworld
/
entity_operations.h
overworld
/
overworld_entrance.h
app
/
editor
/
overworld
/
entity_operations.h
overworld
/
overworld_exit.h
app
/
editor
/
overworld
/
entity_operations.h
overworld
/
overworld_item.h
app
/
editor
/
overworld
/
entity_operations.h
sprite
/
sprite.h
app
/
gui
/
app
/
feature_flags_menu.h
overworld
/
overworld_map.h
app
/
gui
/
app
/
feature_flags_menu.h
overworld
/
overworld_version_helper.h
cli
/
handlers
/
agent
/
general_commands.cc
dungeon
/
room.h
cli
/
handlers
/
agent
/
general_commands.cc
zelda3_labels.h
app
/
editor
/
graphics
/
gfx_group_editor.h
game_data.h
app
/
editor
/
graphics
/
graphics_editor.h
game_data.h
app
/
editor
/
music
/
instrument_editor_view.h
music
/
music_bank.h
app
/
editor
/
music
/
instrument_editor_view.h
music
/
song_data.h
app
/
editor
/
dungeon
/
interaction
/
interaction_context.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
interaction
/
interaction_mode.h
dungeon
/
door_types.h
app
/
editor
/
dungeon
/
interaction
/
interaction_mode.h
dungeon
/
room_object.h
app
/
editor
/
dungeon
/
panels
/
item_editor_panel.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
interaction
/
item_interaction_handler.h
dungeon
/
room.h
app
/
editor
/
overworld
/
map_properties.cc
overworld
/
overworld_map.h
app
/
editor
/
overworld
/
map_properties.cc
overworld
/
overworld_version_helper.h
app
/
editor
/
overworld
/
map_properties.h
overworld
/
overworld.h
app
/
editor
/
menu
/
menu_orchestrator.cc
overworld
/
overworld_map.h
cli
/
handlers
/
rom
/
mock_rom.cc
zelda3_labels.h
app
/
editor
/
music
/
music_editor.h
music
/
asm_exporter.h
app
/
editor
/
music
/
music_editor.h
music
/
asm_importer.h
app
/
editor
/
music
/
music_editor.h
music
/
music_bank.h
app
/
editor
/
music
/
music_editor.h
music
/
spc_serializer.h
app
/
editor
/
music
/
panels
/
music_instrument_editor_panel.h
music
/
music_bank.h
app
/
editor
/
music
/
panels
/
music_piano_roll_panel.h
music
/
music_bank.h
app
/
editor
/
music
/
panels
/
music_playback_control_panel.h
music
/
music_bank.h
app
/
editor
/
music
/
music_player.cc
music
/
music_bank.h
app
/
editor
/
music
/
music_player.cc
music
/
spc_serializer.h
app
/
editor
/
music
/
music_player.h
music
/
music_bank.h
app
/
editor
/
music
/
music_player.h
music
/
song_data.h
app
/
editor
/
music
/
panels
/
music_sample_editor_panel.h
music
/
music_bank.h
app
/
editor
/
music
/
panels
/
music_song_browser_panel.h
music
/
music_bank.h
zelda3
/
dungeon
/
object_drawer.cc
dungeon
/
draw_routines
/
draw_routine_registry.h
zelda3
/
dungeon
/
object_drawer.cc
dungeon
/
draw_routines
/
draw_routine_types.h
zelda3
/
dungeon
/
object_drawer.cc
dungeon
/
draw_routines
/
special_routines.h
app
/
editor
/
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
door_types.h
app
/
editor
/
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
dungeon_object_editor.h
app
/
editor
/
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
object_drawer.h
app
/
editor
/
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
object_parser.h
app
/
editor
/
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
room_object.h
app
/
editor
/
dungeon
/
panels
/
object_editor_panel.h
dungeon
/
door_types.h
app
/
editor
/
dungeon
/
panels
/
object_editor_panel.h
dungeon
/
dungeon_object_editor.h
app
/
editor
/
dungeon
/
panels
/
object_editor_panel.h
game_data.h
app
/
editor
/
dungeon
/
panels
/
object_editor_panel.h
dungeon
/
object_drawer.h
app
/
editor
/
dungeon
/
panels
/
object_editor_panel.h
dungeon
/
object_parser.h
app
/
editor
/
dungeon
/
panels
/
object_editor_panel.h
dungeon
/
room_object.h
zelda3
/
dungeon
/
geometry
/
object_geometry.cc
dungeon
/
draw_routines
/
draw_routine_registry.h
zelda3
/
dungeon
/
geometry
/
object_geometry.h
dungeon
/
draw_routines
/
draw_routine_types.h
app
/
editor
/
dungeon
/
object_selection.h
dungeon
/
object_dimensions.h
app
/
editor
/
dungeon
/
object_selection.h
dungeon
/
room.h
app
/
editor
/
dungeon
/
object_selection.h
dungeon
/
room_object.h
cli
/
handlers
/
game
/
overworld.cc
overworld
/
overworld.h
zelda3
/
overworld
/
overworld.h
sprite
/
sprite.h
cli
/
handlers
/
game
/
overworld_commands.cc
overworld
/
overworld.h
app
/
editor
/
overworld
/
overworld_editor.cc
common.h
app
/
editor
/
overworld
/
overworld_editor.cc
overworld
/
overworld.h
app
/
editor
/
overworld
/
overworld_editor.cc
overworld
/
overworld_entrance.h
app
/
editor
/
overworld
/
overworld_editor.cc
overworld
/
overworld_exit.h
app
/
editor
/
overworld
/
overworld_editor.cc
overworld
/
overworld_item.h
app
/
editor
/
overworld
/
overworld_editor.cc
overworld
/
overworld_map.h
app
/
editor
/
overworld
/
overworld_editor.cc
overworld
/
overworld_version_helper.h
app
/
editor
/
overworld
/
overworld_editor.cc
sprite
/
sprite.h
app
/
editor
/
overworld
/
overworld_editor.h
overworld
/
overworld.h
app
/
editor
/
overworld
/
overworld_entity_interaction.h
overworld
/
overworld.h
app
/
editor
/
overworld
/
overworld_entity_interaction.h
overworld
/
overworld_entrance.h
app
/
editor
/
overworld
/
overworld_entity_interaction.h
overworld
/
overworld_exit.h
app
/
editor
/
overworld
/
overworld_entity_interaction.h
overworld
/
overworld_item.h
app
/
editor
/
overworld
/
overworld_entity_interaction.h
sprite
/
sprite.h
app
/
editor
/
overworld
/
overworld_entity_renderer.cc
common.h
app
/
editor
/
overworld
/
overworld_entity_renderer.cc
overworld
/
overworld_item.h
app
/
editor
/
overworld
/
overworld_entity_renderer.h
common.h
app
/
editor
/
overworld
/
overworld_entity_renderer.h
overworld
/
overworld.h
cli
/
handlers
/
game
/
overworld_inspect.cc
common.h
cli
/
handlers
/
game
/
overworld_inspect.cc
overworld
/
overworld.h
cli
/
handlers
/
game
/
overworld_inspect.cc
overworld
/
overworld_entrance.h
cli
/
handlers
/
game
/
overworld_inspect.cc
overworld
/
overworld_exit.h
cli
/
handlers
/
game
/
overworld_inspect.cc
overworld
/
overworld_map.h
app
/
editor
/
overworld
/
overworld_sidebar.cc
overworld
/
overworld_map.h
app
/
editor
/
overworld
/
overworld_sidebar.cc
overworld
/
overworld_version_helper.h
app
/
editor
/
overworld
/
overworld_sidebar.h
overworld
/
overworld.h
app
/
editor
/
overworld
/
overworld_toolbar.cc
overworld
/
overworld_version_helper.h
app
/
editor
/
overworld
/
overworld_toolbar.h
overworld
/
overworld.h
cli
/
handlers
/
graphics
/
palette.cc
game_data.h
app
/
editor
/
graphics
/
palette_controls_panel.h
game_data.h
app
/
editor
/
palette
/
palette_group_panel.h
game_data.h
app
/
editor
/
palette
/
palette_utility.h
game_data.h
app
/
editor
/
graphics
/
paletteset_editor_panel.h
game_data.h
app
/
editor
/
music
/
piano_roll_view.cc
music
/
song_data.h
app
/
editor
/
music
/
piano_roll_view.h
music
/
music_bank.h
app
/
editor
/
music
/
piano_roll_view.h
music
/
song_data.h
core
/
project.cc
resource_labels.h
core
/
project.h
resource_labels.h
zelda3
/
dungeon
/
room.cc
sprite
/
sprite.h
zelda3
/
dungeon
/
room.h
sprite
/
sprite.h
app
/
editor
/
music
/
sample_editor_view.h
music
/
music_bank.h
app
/
editor
/
overworld
/
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rom_dependent_test_suite.h
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rom_load_options_dialog.h
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overworld_version_helper.h
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ui
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settings_panel.cc
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sprite.h
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gfx
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util
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palette_manager.cc
game_data.h
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gui
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widgets
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asset_browser.h
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gui
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widgets
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dungeon_object_emulator_preview.cc
dungeon
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object_drawer.h
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gui
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dungeon_object_emulator_preview.cc
dungeon
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room.h
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dungeon_object_emulator_preview.cc
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room_object.h
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gui
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dungeon_object_emulator_preview.h
game_data.h
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gui
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palette_editor_widget.h
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zelda3
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game_data.cc
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dungeon_rom_addresses.h
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resource_labels.cc
sprite
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sprite.h
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zelda3_labels.cc
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zelda3
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zelda3_labels.cc
sprite
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overlord.h
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zelda3_labels.cc
sprite
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sprite.h
src
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