yaze 0.3.2
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yaze::editor::DungeonCanvasViewer Member List

This is the complete list of members for yaze::editor::DungeonCanvasViewer, including all inherited members.

active_rooms_yaze::editor::DungeonCanvasViewerprivate
ApplyTrackCollisionConfig()yaze::editor::DungeonCanvasViewerprivate
ArePotItemsVisible() constyaze::editor::DungeonCanvasViewerinline
AreSpritesVisible() constyaze::editor::DungeonCanvasViewerinline
CanNavigateRooms() constyaze::editor::DungeonCanvasViewerinline
canvas()yaze::editor::DungeonCanvasViewerinline
canvas() constyaze::editor::DungeonCanvasViewerinline
canvas_yaze::editor::DungeonCanvasViewerprivate
ClearPreviewObject()yaze::editor::DungeonCanvasViewerinline
collision_overlay_cache_yaze::editor::DungeonCanvasViewerprivate
compact_header_mode() constyaze::editor::DungeonCanvasViewerinline
compact_header_mode_yaze::editor::DungeonCanvasViewerprivate
context() constyaze::editor::DungeonCanvasViewerinline
current_active_room_tab_yaze::editor::DungeonCanvasViewerprivate
current_palette_group_yaze::editor::DungeonCanvasViewerprivate
current_palette_group_id_yaze::editor::DungeonCanvasViewerprivate
current_palette_id_yaze::editor::DungeonCanvasViewerprivate
current_room_id() constyaze::editor::DungeonCanvasViewerinline
current_room_id_yaze::editor::DungeonCanvasViewerprivate
custom_grid_size_yaze::editor::DungeonCanvasViewerprivate
DeleteSelectedObjects()yaze::editor::DungeonCanvasViewerinline
DisplayObjectInfo(const gui::CanvasRuntime &rt, const zelda3::RoomObject &object, int canvas_x, int canvas_y)yaze::editor::DungeonCanvasViewerprivate
Draw(int room_id)yaze::editor::DungeonCanvasViewer
DrawCompactLayerToggles(int room_id)yaze::editor::DungeonCanvasViewerprivate
DrawDungeonCanvas(int room_id)yaze::editor::DungeonCanvasViewer
DrawLayerControls(zelda3::Room &room, int room_id)yaze::editor::DungeonCanvasViewerprivate
DrawMaskHighlights(const gui::CanvasRuntime &rt, const zelda3::Room &room)yaze::editor::DungeonCanvasViewerprivate
DrawObjectPositionOutlines(const gui::CanvasRuntime &rt, const zelda3::Room &room)yaze::editor::DungeonCanvasViewerprivate
DrawRoomBackgroundLayers(int room_id)yaze::editor::DungeonCanvasViewerprivate
DrawRoomHeader(zelda3::Room &room, int room_id)yaze::editor::DungeonCanvasViewerprivate
DrawRoomNavigation(int room_id)yaze::editor::DungeonCanvasViewerprivate
DrawRoomPropertyTable(zelda3::Room &room, int room_id)yaze::editor::DungeonCanvasViewerprivate
DungeonCanvasViewer(Rom *rom=nullptr)yaze::editor::DungeonCanvasViewerinlineexplicit
edit_graphics_callback_yaze::editor::DungeonCanvasViewerprivate
entity_visibility_yaze::editor::DungeonCanvasViewerprivate
game_data() constyaze::editor::DungeonCanvasViewerinline
game_data_yaze::editor::DungeonCanvasViewerprivate
GetBG2LayerType(int room_id) constyaze::editor::DungeonCanvasViewerinline
GetCollisionOverlayCache(int room_id)yaze::editor::DungeonCanvasViewerprivate
GetLayerBlendMode(int room_id, zelda3::LayerType layer) constyaze::editor::DungeonCanvasViewerinline
GetObjectRenderMode() constyaze::editor::DungeonCanvasViewerinline
GetPendingScrollTarget() constyaze::editor::DungeonCanvasViewerinline
GetRoomLayerManager(int room_id)yaze::editor::DungeonCanvasViewerinline
GetRoomLayerManager(int room_id) constyaze::editor::DungeonCanvasViewerinline
HandleTouchLongPressContextMenu(const gui::CanvasRuntime &rt, const zelda3::Room &room)yaze::editor::DungeonCanvasViewerprivate
HasPendingScrollTarget() constyaze::editor::DungeonCanvasViewerinline
HasRooms() constyaze::editor::DungeonCanvasViewerinline
header_read_only() constyaze::editor::DungeonCanvasViewerinline
header_read_only_yaze::editor::DungeonCanvasViewerprivate
header_visible() constyaze::editor::DungeonCanvasViewerinline
header_visible_yaze::editor::DungeonCanvasViewerprivate
is_pinned_yaze::editor::DungeonCanvasViewerprivate
IsBG1Visible(int room_id) constyaze::editor::DungeonCanvasViewerinline
IsBG2Visible(int room_id) constyaze::editor::DungeonCanvasViewerinline
IsLayerVisible(int room_id, zelda3::LayerType layer) constyaze::editor::DungeonCanvasViewerinline
IsObjectInteractionEnabled() constyaze::editor::DungeonCanvasViewerinline
last_palette_hash_yaze::editor::DungeonCanvasViewerprivate
layout_override_yaze::editor::DungeonCanvasViewerprivate
LoadAndRenderRoomGraphics(int room_id)yaze::editor::DungeonCanvasViewerprivate
minecart_sprite_ids_yaze::editor::DungeonCanvasViewerprivate
minecart_track_panel_yaze::editor::DungeonCanvasViewerprivate
mutable_show_camera_quadrant_overlay()yaze::editor::DungeonCanvasViewerinline
mutable_show_coordinate_overlay()yaze::editor::DungeonCanvasViewerinline
mutable_show_custom_collision_overlay()yaze::editor::DungeonCanvasViewerinline
mutable_show_grid()yaze::editor::DungeonCanvasViewerinline
mutable_show_layer_info()yaze::editor::DungeonCanvasViewerinline
mutable_show_minecart_sprite_overlay()yaze::editor::DungeonCanvasViewerinline
mutable_show_minecart_tracks()yaze::editor::DungeonCanvasViewerinline
mutable_show_object_bounds()yaze::editor::DungeonCanvasViewerinline
mutable_show_room_debug_info()yaze::editor::DungeonCanvasViewerinline
mutable_show_texture_debug()yaze::editor::DungeonCanvasViewerinline
mutable_show_track_collision_legend()yaze::editor::DungeonCanvasViewerinline
mutable_show_track_collision_overlay()yaze::editor::DungeonCanvasViewerinline
NavigateToRoom(int target_room)yaze::editor::DungeonCanvasViewerinline
object_interaction()yaze::editor::DungeonCanvasViewerinline
object_interaction_yaze::editor::DungeonCanvasViewerprivate
object_interaction_enabled_yaze::editor::DungeonCanvasViewerprivate
object_outline_toggles_yaze::editor::DungeonCanvasViewerprivate
object_render_cache_yaze::editor::DungeonCanvasViewerprivate
object_render_mode_yaze::editor::DungeonCanvasViewerprivate
pending_scroll_target_yaze::editor::DungeonCanvasViewerprivate
pin_callback_yaze::editor::DungeonCanvasViewerprivate
prev_blockset_yaze::editor::DungeonCanvasViewerprivate
prev_layout_yaze::editor::DungeonCanvasViewerprivate
prev_palette_yaze::editor::DungeonCanvasViewerprivate
prev_spriteset_yaze::editor::DungeonCanvasViewerprivate
project_yaze::editor::DungeonCanvasViewerprivate
RenderEntityOverlay(const gui::CanvasRuntime &rt, const zelda3::Room &room)yaze::editor::DungeonCanvasViewerprivate
renderer_yaze::editor::DungeonCanvasViewerprivate
RenderPotItems(const gui::CanvasRuntime &rt, const zelda3::Room &room)yaze::editor::DungeonCanvasViewerprivate
RenderSprites(const gui::CanvasRuntime &rt, const zelda3::Room &room)yaze::editor::DungeonCanvasViewerprivate
rom() constyaze::editor::DungeonCanvasViewerinline
rom_yaze::editor::DungeonCanvasViewerprivate
room_layer_managers_yaze::editor::DungeonCanvasViewerprivate
room_navigation_callback_yaze::editor::DungeonCanvasViewerprivate
room_swap_callback_yaze::editor::DungeonCanvasViewerprivate
rooms() constyaze::editor::DungeonCanvasViewerinline
rooms_yaze::editor::DungeonCanvasViewerprivate
save_room_callback_yaze::editor::DungeonCanvasViewerprivate
ScrollToTile(int tile_x, int tile_y)yaze::editor::DungeonCanvasViewerinline
set_active_rooms(const ImVector< int > &rooms)yaze::editor::DungeonCanvasViewerinline
set_current_active_room_tab(int tab)yaze::editor::DungeonCanvasViewerinline
set_current_palette_group_id(uint64_t id)yaze::editor::DungeonCanvasViewerinline
set_show_camera_quadrant_overlay(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_coordinate_overlay(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_custom_collision_overlay(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_custom_objects_overlay(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_grid(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_layer_info(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_minecart_sprite_overlay(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_minecart_tracks(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_object_bounds(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_room_debug_info(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_texture_debug(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_track_collision_legend(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_track_collision_overlay(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_track_gap_overlay(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_track_route_overlay(bool show)yaze::editor::DungeonCanvasViewerinline
set_show_water_fill_overlay(bool show)yaze::editor::DungeonCanvasViewerinline
SetBG1Visible(int room_id, bool visible)yaze::editor::DungeonCanvasViewerinline
SetBG2LayerType(int room_id, int type)yaze::editor::DungeonCanvasViewerinline
SetBG2Visible(int room_id, bool visible)yaze::editor::DungeonCanvasViewerinline
SetCompactHeaderMode(bool compact)yaze::editor::DungeonCanvasViewerinline
SetContext(EditorContext ctx)yaze::editor::DungeonCanvasViewerinline
SetCurrentPaletteGroup(const gfx::PaletteGroup &group)yaze::editor::DungeonCanvasViewerinline
SetCurrentPaletteId(uint64_t id)yaze::editor::DungeonCanvasViewerinline
SetEditGraphicsCallback(std::function< void(int, const zelda3::RoomObject &)> callback)yaze::editor::DungeonCanvasViewerinline
SetEditorSystem(zelda3::DungeonEditorSystem *system)yaze::editor::DungeonCanvasViewerinline
SetGameData(zelda3::GameData *game_data)yaze::editor::DungeonCanvasViewerinline
SetHeaderReadOnly(bool read_only)yaze::editor::DungeonCanvasViewerinline
SetHeaderVisible(bool visible)yaze::editor::DungeonCanvasViewerinline
SetLayerBlendMode(int room_id, zelda3::LayerType layer, zelda3::LayerBlendMode mode)yaze::editor::DungeonCanvasViewerinline
SetLayerVisible(int room_id, zelda3::LayerType layer, bool visible)yaze::editor::DungeonCanvasViewerinline
SetMinecartTrackPanel(MinecartTrackEditorPanel *panel)yaze::editor::DungeonCanvasViewerinline
SetObjectInteractionEnabled(bool enabled)yaze::editor::DungeonCanvasViewerinline
SetObjectRenderMode(ObjectRenderMode mode)yaze::editor::DungeonCanvasViewerinline
SetObjectTranslucent(int room_id, size_t object_index, bool translucent, uint8_t alpha=128)yaze::editor::DungeonCanvasViewerinline
SetPinCallback(std::function< void(bool)> callback)yaze::editor::DungeonCanvasViewerinline
SetPinned(bool pinned)yaze::editor::DungeonCanvasViewerinline
SetPotItemsVisible(bool visible)yaze::editor::DungeonCanvasViewerinline
SetPreviewObject(const zelda3::RoomObject &object)yaze::editor::DungeonCanvasViewerinline
SetProject(const project::YazeProject *project)yaze::editor::DungeonCanvasViewer
SetRenderer(gfx::IRenderer *renderer)yaze::editor::DungeonCanvasViewerinline
SetRom(Rom *rom)yaze::editor::DungeonCanvasViewerinline
SetRoomDetailsExpanded(bool expanded)yaze::editor::DungeonCanvasViewerinline
SetRoomNavigationCallback(std::function< void(int)> callback)yaze::editor::DungeonCanvasViewerinline
SetRooms(std::array< zelda3::Room, 0x128 > *rooms)yaze::editor::DungeonCanvasViewerinline
SetRoomSwapCallback(std::function< void(int, int)> callback)yaze::editor::DungeonCanvasViewerinline
SetSaveRoomCallback(std::function< void(int)> callback)yaze::editor::DungeonCanvasViewerinline
SetShowDungeonSettingsCallback(std::function< void()> callback)yaze::editor::DungeonCanvasViewerinline
SetShowEntranceListCallback(std::function< void()> callback)yaze::editor::DungeonCanvasViewerinline
SetShowItemPanelCallback(std::function< void()> callback)yaze::editor::DungeonCanvasViewerinline
SetShowObjectPanelCallback(std::function< void()> callback)yaze::editor::DungeonCanvasViewerinline
SetShowRoomGraphicsCallback(std::function< void()> callback)yaze::editor::DungeonCanvasViewerinline
SetShowRoomListCallback(std::function< void()> callback)yaze::editor::DungeonCanvasViewerinline
SetShowRoomMatrixCallback(std::function< void()> callback)yaze::editor::DungeonCanvasViewerinline
SetShowSpritePanelCallback(std::function< void()> callback)yaze::editor::DungeonCanvasViewerinline
SetSpritesVisible(bool visible)yaze::editor::DungeonCanvasViewerinline
show_camera_quadrant_overlay() constyaze::editor::DungeonCanvasViewerinline
show_camera_quadrant_overlay_yaze::editor::DungeonCanvasViewerprivate
show_coordinate_overlay() constyaze::editor::DungeonCanvasViewerinline
show_coordinate_overlay_yaze::editor::DungeonCanvasViewerprivate
show_custom_collision_overlay() constyaze::editor::DungeonCanvasViewerinline
show_custom_collision_overlay_yaze::editor::DungeonCanvasViewerprivate
show_custom_objects_overlay() constyaze::editor::DungeonCanvasViewerinline
show_custom_objects_overlay_yaze::editor::DungeonCanvasViewerprivate
show_dungeon_settings_callback_yaze::editor::DungeonCanvasViewerprivate
show_entrance_list_callback_yaze::editor::DungeonCanvasViewerprivate
show_grid() constyaze::editor::DungeonCanvasViewerinline
show_grid_yaze::editor::DungeonCanvasViewerprivate
show_item_panel_callback_yaze::editor::DungeonCanvasViewerprivate
show_layer_info() constyaze::editor::DungeonCanvasViewerinline
show_layer_info_yaze::editor::DungeonCanvasViewerprivate
show_minecart_sprite_overlay() constyaze::editor::DungeonCanvasViewerinline
show_minecart_sprite_overlay_yaze::editor::DungeonCanvasViewerprivate
show_minecart_tracks() constyaze::editor::DungeonCanvasViewerinline
show_minecart_tracks_yaze::editor::DungeonCanvasViewerprivate
show_object_bounds() constyaze::editor::DungeonCanvasViewerinline
show_object_bounds_yaze::editor::DungeonCanvasViewerprivate
show_object_panel_callback_yaze::editor::DungeonCanvasViewerprivate
show_room_debug_info() constyaze::editor::DungeonCanvasViewerinline
show_room_debug_info_yaze::editor::DungeonCanvasViewerprivate
show_room_details_yaze::editor::DungeonCanvasViewerprivate
show_room_graphics_callback_yaze::editor::DungeonCanvasViewerprivate
show_room_list_callback_yaze::editor::DungeonCanvasViewerprivate
show_room_matrix_callback_yaze::editor::DungeonCanvasViewerprivate
show_sprite_panel_callback_yaze::editor::DungeonCanvasViewerprivate
show_texture_debug() constyaze::editor::DungeonCanvasViewerinline
show_texture_debug_yaze::editor::DungeonCanvasViewerprivate
show_track_collision_legend() constyaze::editor::DungeonCanvasViewerinline
show_track_collision_legend_yaze::editor::DungeonCanvasViewerprivate
show_track_collision_overlay() constyaze::editor::DungeonCanvasViewerinline
show_track_collision_overlay_yaze::editor::DungeonCanvasViewerprivate
show_track_gap_overlay() constyaze::editor::DungeonCanvasViewerinline
show_track_gap_overlay_yaze::editor::DungeonCanvasViewerprivate
show_track_route_overlay() constyaze::editor::DungeonCanvasViewerinline
show_track_route_overlay_yaze::editor::DungeonCanvasViewerprivate
show_water_fill_overlay() constyaze::editor::DungeonCanvasViewerinline
show_water_fill_overlay_yaze::editor::DungeonCanvasViewerprivate
switch_tile_order_yaze::editor::DungeonCanvasViewerprivate
touch_handler_yaze::editor::DungeonCanvasViewerprivate
track_collision_config_yaze::editor::DungeonCanvasViewerprivate
track_direction_map_enabled_yaze::editor::DungeonCanvasViewerprivate
track_tile_order_yaze::editor::DungeonCanvasViewerprivate