yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
yaze::zelda3::RoomLayerManager Member List

This is the complete list of members for yaze::zelda3::RoomLayerManager, including all inherited members.

ApplyLayerMerging(const LayerMergeType &merge_type)yaze::zelda3::RoomLayerManagerinline
ApplyLayerMergingPreserveVisibility(const LayerMergeType &merge_type)yaze::zelda3::RoomLayerManagerinline
ApplySurfaceColorMod(SDL_Surface *surface) constyaze::zelda3::RoomLayerManagerinline
AreLayersMerged() constyaze::zelda3::RoomLayerManagerinline
bg2_on_top_yaze::zelda3::RoomLayerManagerprivate
CalculateObjectPriority(int object_layer) constyaze::zelda3::RoomLayerManagerinline
ClearObjectTranslucency()yaze::zelda3::RoomLayerManagerinline
CompositeToOutput(Room &room, gfx::Bitmap &output) constyaze::zelda3::RoomLayerManager
current_merge_type_id_yaze::zelda3::RoomLayerManagerprivate
GetBlendModeName(LayerBlendMode mode)yaze::zelda3::RoomLayerManagerinlinestatic
GetDrawOrder() constyaze::zelda3::RoomLayerManagerinline
GetLayerAlpha(LayerType layer) constyaze::zelda3::RoomLayerManagerinline
GetLayerBlendMode(LayerType layer) constyaze::zelda3::RoomLayerManagerinline
GetLayerBuffer(Room &room, LayerType layer)yaze::zelda3::RoomLayerManagerinlinestatic
GetLayerBuffer(const Room &room, LayerType layer)yaze::zelda3::RoomLayerManagerinlinestatic
GetLayerName(LayerType layer)yaze::zelda3::RoomLayerManagerinlinestatic
GetMergeTypeId() constyaze::zelda3::RoomLayerManagerinline
GetObjectAlpha(size_t object_index) constyaze::zelda3::RoomLayerManagerinline
GetObjectLayerType(int object_layer)yaze::zelda3::RoomLayerManagerinlinestatic
GetObjectLayerValue(int object_layer) constyaze::zelda3::RoomLayerManagerinline
IsBG2ColorMathEnabled() constyaze::zelda3::RoomLayerManagerinline
IsBG2OnTop() constyaze::zelda3::RoomLayerManagerinline
IsLayerVisible(LayerType layer) constyaze::zelda3::RoomLayerManagerinline
IsObjectOnBG2(int object_layer)yaze::zelda3::RoomLayerManagerinlinestatic
IsObjectTranslucent(size_t object_index) constyaze::zelda3::RoomLayerManagerinline
IsPriorityCompositingEnabled() constyaze::zelda3::RoomLayerManagerinline
IsTransparent(uint8_t pixel)yaze::zelda3::RoomLayerManagerinlineprivatestatic
layer_alpha_yaze::zelda3::RoomLayerManagerprivate
layer_blend_mode_yaze::zelda3::RoomLayerManagerprivate
layer_visible_yaze::zelda3::RoomLayerManagerprivate
layers_merged_yaze::zelda3::RoomLayerManagerprivate
object_translucency_yaze::zelda3::RoomLayerManagerprivate
Reset()yaze::zelda3::RoomLayerManagerinline
RoomLayerManager()yaze::zelda3::RoomLayerManagerinline
SetBG2ColorMathEnabled(bool enabled)yaze::zelda3::RoomLayerManagerinline
SetBG2OnTop(bool on_top)yaze::zelda3::RoomLayerManagerinline
SetLayerBlendMode(LayerType layer, LayerBlendMode mode)yaze::zelda3::RoomLayerManagerinline
SetLayerVisible(LayerType layer, bool visible)yaze::zelda3::RoomLayerManagerinline
SetObjectTranslucency(size_t object_index, bool translucent, uint8_t alpha=128)yaze::zelda3::RoomLayerManagerinline
SetPriorityCompositing(bool enabled)yaze::zelda3::RoomLayerManagerinline
use_priority_compositing_yaze::zelda3::RoomLayerManagerprivate