yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
yaze::gui::CoordinateMapper Member List

This is the complete list of members for yaze::gui::CoordinateMapper, including all inherited members.

ApplyInverseScale(float x, float y) constyaze::gui::CoordinateMapperprivate
ApplyScrollOffset(float canvas_x, float canvas_y) constyaze::gui::CoordinateMapperprivate
CalculateLocalMapId(float content_x, float content_y) constyaze::gui::CoordinateMapper
CalculateRomOffset(int tile_id, uint32_t base_offset=0) constyaze::gui::CoordinateMapper
canvas_id_yaze::gui::CoordinateMapperprivate
CanvasToTile(float canvas_x, float canvas_y) constyaze::gui::CoordinateMapper
config_yaze::gui::CoordinateMapperprivate
CoordinateMapper()=defaultyaze::gui::CoordinateMapper
geometry_yaze::gui::CoordinateMapperprivate
GetCanvasId() constyaze::gui::CoordinateMapperinline
GetConfig() constyaze::gui::CoordinateMapperinline
GetGeometry() constyaze::gui::CoordinateMapperinline
GetScale() constyaze::gui::CoordinateMapperinline
GetTile16Index(float canvas_x, float canvas_y) constyaze::gui::CoordinateMapper
GetTileId(float canvas_x, float canvas_y) constyaze::gui::CoordinateMapper
IsInCanvasBounds(float screen_x, float screen_y) constyaze::gui::CoordinateMapper
IsValidTileCoord(int tile_x, int tile_y) constyaze::gui::CoordinateMapper
rom_offset_calculator_yaze::gui::CoordinateMapperprivate
RomOffsetCalculator typedefyaze::gui::CoordinateMapper
scale_yaze::gui::CoordinateMapperprivate
ScreenToTile(float screen_x, float screen_y) constyaze::gui::CoordinateMapper
ScreenToTileBatch(const std::vector< std::pair< float, float > > &positions) constyaze::gui::CoordinateMapper
SetCanvasId(const std::string &id)yaze::gui::CoordinateMapperinline
SetConfig(const CoordinateMapperConfig &config)yaze::gui::CoordinateMapperinline
SetGeometry(const CanvasGeometry &geometry)yaze::gui::CoordinateMapperinline
SetRomOffsetCalculator(RomOffsetCalculator calculator)yaze::gui::CoordinateMapperinline
SetScale(float scale)yaze::gui::CoordinateMapperinline
SnapToTileGrid(float x, float y) constyaze::gui::CoordinateMapperprivate
TileToCanvas(int tile_x, int tile_y) constyaze::gui::CoordinateMapper
TileToScreen(int tile_x, int tile_y) constyaze::gui::CoordinateMapper
~CoordinateMapper()=defaultyaze::gui::CoordinateMapper