| canvas_ | yaze::editor::OverworldEntityRenderer | private |
| DrawDiggableTileHighlights(int current_world, int current_map) | yaze::editor::OverworldEntityRenderer | |
| DrawEntrances(const gui::CanvasRuntime &rt, int current_world) | yaze::editor::OverworldEntityRenderer | |
| DrawEntrances(ImVec2 canvas_p0, ImVec2 scrolling, int current_world, int current_mode) | yaze::editor::OverworldEntityRenderer | |
| DrawExits(const gui::CanvasRuntime &rt, int current_world) | yaze::editor::OverworldEntityRenderer | |
| DrawExits(ImVec2 canvas_p0, ImVec2 scrolling, int current_world, int current_mode) | yaze::editor::OverworldEntityRenderer | |
| DrawItems(const gui::CanvasRuntime &rt, int current_world) | yaze::editor::OverworldEntityRenderer | |
| DrawItems(int current_world, int current_mode) | yaze::editor::OverworldEntityRenderer | |
| DrawSprites(const gui::CanvasRuntime &rt, int current_world, int game_state) | yaze::editor::OverworldEntityRenderer | |
| DrawSprites(int current_world, int game_state, int current_mode) | yaze::editor::OverworldEntityRenderer | |
| hovered_entity() const | yaze::editor::OverworldEntityRenderer | inline |
| hovered_entity_ | yaze::editor::OverworldEntityRenderer | private |
| overworld_ | yaze::editor::OverworldEntityRenderer | private |
| OverworldEntityRenderer(zelda3::Overworld *overworld, gui::Canvas *canvas, std::vector< gfx::Bitmap > *sprite_previews) | yaze::editor::OverworldEntityRenderer | inline |
| ResetHoveredEntity() | yaze::editor::OverworldEntityRenderer | inline |
| set_show_diggable_tiles(bool show) | yaze::editor::OverworldEntityRenderer | inline |
| show_diggable_tiles() const | yaze::editor::OverworldEntityRenderer | inline |
| show_diggable_tiles_ | yaze::editor::OverworldEntityRenderer | private |
| sprite_previews_ | yaze::editor::OverworldEntityRenderer | private |