yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::editor::ObjectEditorPanel Member List

This is the complete list of members for yaze::editor::ObjectEditorPanel, including all inherited members.

cached_selection_count_yaze::editor::ObjectEditorPanelprivate
CancelPlacement()yaze::editor::ObjectEditorPanel
canvas_viewer_yaze::editor::ObjectEditorPanelprivate
CascadeCloseChildren() constyaze::editor::EditorPanelinlinevirtual
CloseStaticObjectEditor()yaze::editor::ObjectEditorPanel
CopySelectedObjects()yaze::editor::ObjectEditorPanel
current_room_id_yaze::editor::ObjectEditorPanelprivate
CycleObjectSelection(int direction)yaze::editor::ObjectEditorPanel
DeleteSelectedObjects()yaze::editor::ObjectEditorPanel
DeselectAllObjects()yaze::editor::ObjectEditorPanelprivate
door_placement_mode_yaze::editor::ObjectEditorPanelprivate
Draw(bool *p_open) overrideyaze::editor::ObjectEditorPanelvirtual
DrawDoorSection()yaze::editor::ObjectEditorPanelprivate
DrawEmulatorPreview()yaze::editor::ObjectEditorPanelprivate
DrawObjectSelector()yaze::editor::ObjectEditorPanelprivate
DrawSelectedObjectInfo()yaze::editor::ObjectEditorPanelprivate
DrawStaticObjectEditor()yaze::editor::ObjectEditorPanelprivate
DuplicateSelectedObjects()yaze::editor::ObjectEditorPanelprivate
emulator_preview()yaze::editor::ObjectEditorPanelinline
emulator_preview_yaze::editor::ObjectEditorPanelprivate
GetDisabledTooltip() constyaze::editor::EditorPanelinlinevirtual
GetDisplayName() const overrideyaze::editor::ObjectEditorPanelinlinevirtual
GetEditorCategory() const overrideyaze::editor::ObjectEditorPanelinlinevirtual
GetIcon() const overrideyaze::editor::ObjectEditorPanelinlinevirtual
GetId() const overrideyaze::editor::ObjectEditorPanelinlinevirtual
GetPanelCategory() constyaze::editor::EditorPanelinlinevirtual
GetParentPanelId() constyaze::editor::EditorPanelinlinevirtual
GetPreferredWidth() constyaze::editor::EditorPanelinlinevirtual
GetPriority() const overrideyaze::editor::ObjectEditorPanelinlinevirtual
GetShortcutHint() constyaze::editor::EditorPanelinlinevirtual
GetStaticEditorObjectId() constyaze::editor::ObjectEditorPanelinline
HandleKeyboardShortcuts()yaze::editor::ObjectEditorPanelprivate
has_preview_object_yaze::editor::ObjectEditorPanelprivate
IsEnabled() constyaze::editor::EditorPanelinlinevirtual
IsStaticEditorOpen() constyaze::editor::ObjectEditorPanelinline
IsVisibleByDefault() constyaze::editor::EditorPanelinlinevirtual
NudgeSelectedObjects(int dx, int dy)yaze::editor::ObjectEditorPanelprivate
object_editor_yaze::editor::ObjectEditorPanelprivate
object_parser_yaze::editor::ObjectEditorPanelprivate
object_preview_canvases_yaze::editor::ObjectEditorPanelprivate
object_selector()yaze::editor::ObjectEditorPanelinline
object_selector_yaze::editor::ObjectEditorPanelprivate
ObjectEditorPanel(gfx::IRenderer *renderer, Rom *rom, DungeonCanvasViewer *canvas_viewer, std::shared_ptr< zelda3::DungeonObjectEditor > object_editor=nullptr)yaze::editor::ObjectEditorPanel
OnClose() overrideyaze::editor::ObjectEditorPanelinlinevirtual
OnFocus()yaze::editor::EditorPanelinlinevirtual
OnOpen() overrideyaze::editor::ObjectEditorPanelinlinevirtual
OnSelectionChanged()yaze::editor::ObjectEditorPanelprivate
OpenStaticObjectEditor(int object_id)yaze::editor::ObjectEditorPanel
PasteObjects()yaze::editor::ObjectEditorPanel
PerformDelete()yaze::editor::ObjectEditorPanelprivate
preview_object_yaze::editor::ObjectEditorPanelprivate
renderer_yaze::editor::ObjectEditorPanelprivate
rom_yaze::editor::ObjectEditorPanelprivate
ScrollToObject(size_t index)yaze::editor::ObjectEditorPanelprivate
SelectAllObjects()yaze::editor::ObjectEditorPanel
selected_door_type_yaze::editor::ObjectEditorPanelprivate
selected_tab_yaze::editor::ObjectEditorPanelprivate
selection_callbacks_setup_yaze::editor::ObjectEditorPanelprivate
SelectObject(int obj_id)yaze::editor::ObjectEditorPanel
SetAgentOptimizedLayout(bool enabled)yaze::editor::ObjectEditorPanel
SetCanvasViewer(DungeonCanvasViewer *viewer)yaze::editor::ObjectEditorPanelinline
SetContext(EditorContext ctx)yaze::editor::ObjectEditorPanelinline
SetCurrentPaletteGroup(const gfx::PaletteGroup &group)yaze::editor::ObjectEditorPanelinline
SetCurrentRoom(int room_id)yaze::editor::ObjectEditorPanelinline
SetGameData(zelda3::GameData *game_data)yaze::editor::ObjectEditorPanelinline
SetRooms(std::array< zelda3::Room, 0x128 > *rooms)yaze::editor::ObjectEditorPanelinline
SetupSelectionCallbacks()yaze::editor::ObjectEditorPanel
show_delete_confirmation_modal_yaze::editor::ObjectEditorPanelprivate
show_emulator_preview_yaze::editor::ObjectEditorPanelprivate
show_grid_yaze::editor::ObjectEditorPanelprivate
show_interaction_controls_yaze::editor::ObjectEditorPanelprivate
show_object_ids_yaze::editor::ObjectEditorPanelprivate
show_object_list_yaze::editor::ObjectEditorPanelprivate
show_template_creation_modal_yaze::editor::ObjectEditorPanelprivate
static_editor_draw_info_yaze::editor::ObjectEditorPanelprivate
static_editor_object_id_yaze::editor::ObjectEditorPanelprivate
static_editor_open_yaze::editor::ObjectEditorPanelprivate
static_preview_bitmap_yaze::editor::ObjectEditorPanelprivate
static_preview_buffer_yaze::editor::ObjectEditorPanelprivate
static_preview_canvas_yaze::editor::ObjectEditorPanelprivate
static_preview_rendered_yaze::editor::ObjectEditorPanelprivate
~EditorPanel()=defaultyaze::editor::EditorPanelvirtual