This is the complete list of members for yaze::app::service::RenderService, including all inherited members.
| ApplyOverlays(std::vector< uint8_t > &rgba, int width, int height, const zelda3::Room &room, uint32_t flags, float scale) | yaze::app::service::RenderService | private |
| BitmapToRgba(const gfx::Bitmap &bitmap, int width, int height) | yaze::app::service::RenderService | private |
| EncodePng(const std::vector< uint8_t > &rgba, int width, int height) | yaze::app::service::RenderService | private |
| game_data_ | yaze::app::service::RenderService | private |
| GetDungeonRoomMetadata(int room_id) | yaze::app::service::RenderService | |
| mu_ | yaze::app::service::RenderService | mutableprivate |
| RenderDungeonRoom(const RenderRequest &req) | yaze::app::service::RenderService | |
| RenderService(Rom *rom, zelda3::GameData *game_data) | yaze::app::service::RenderService | |
| rom_ | yaze::app::service::RenderService | private |