yaze 0.3.2
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yaze::net::EmulatorServiceImpl Member List

This is the complete list of members for yaze::net::EmulatorServiceImpl, including all inherited members.

BreakpointControl(grpc::ServerContext *context, const agent::BreakpointControlRequest *request, agent::BreakpointControlResponse *response) overrideyaze::net::EmulatorServiceImpl
CaptureCPUState(agent::CPUState *state)yaze::net::EmulatorServiceImplprivate
ControlEmulator(grpc::ServerContext *context, const agent::ControlRequest *request, agent::CommandResponse *response) overrideyaze::net::EmulatorServiceImpl
emulator_yaze::net::EmulatorServiceImplprivate
EmulatorServiceImpl(yaze::emu::Emulator *emulator, RomGetter rom_getter=nullptr, RomLoader rom_loader=nullptr)yaze::net::EmulatorServiceImplexplicit
GetDebugStatus(grpc::ServerContext *context, const agent::Empty *request, agent::DebugStatusResponse *response) overrideyaze::net::EmulatorServiceImpl
GetDisassembly(grpc::ServerContext *context, const agent::DisassemblyRequest *request, agent::DisassemblyResponse *response) overrideyaze::net::EmulatorServiceImpl
GetExecutionTrace(grpc::ServerContext *context, const agent::TraceRequest *request, agent::TraceResponse *response) overrideyaze::net::EmulatorServiceImpl
GetGameState(grpc::ServerContext *context, const agent::GameStateRequest *request, agent::GameStateResponse *response) overrideyaze::net::EmulatorServiceImpl
GetLoadedRomPath(grpc::ServerContext *context, const agent::Empty *request, agent::LoadedRomPathResponse *response) overrideyaze::net::EmulatorServiceImpl
GetSymbolAt(grpc::ServerContext *context, const agent::AddressRequest *request, agent::SymbolLookupResponse *response) overrideyaze::net::EmulatorServiceImpl
HoldButtons(grpc::ServerContext *context, const agent::ButtonHoldRequest *request, agent::CommandResponse *response) overrideyaze::net::EmulatorServiceImpl
InitializeStepController()yaze::net::EmulatorServiceImplprivate
LoadRom(grpc::ServerContext *context, const agent::LoadRomRequest *request, agent::LoadRomResponse *response) overrideyaze::net::EmulatorServiceImpl
LoadSymbols(grpc::ServerContext *context, const agent::SymbolFileRequest *request, agent::CommandResponse *response) overrideyaze::net::EmulatorServiceImpl
PressButtons(grpc::ServerContext *context, const agent::ButtonRequest *request, agent::CommandResponse *response) overrideyaze::net::EmulatorServiceImpl
ReadMemory(grpc::ServerContext *context, const agent::MemoryRequest *request, agent::MemoryResponse *response) overrideyaze::net::EmulatorServiceImpl
ReleaseButtons(grpc::ServerContext *context, const agent::ButtonRequest *request, agent::CommandResponse *response) overrideyaze::net::EmulatorServiceImpl
ResolveSymbol(grpc::ServerContext *context, const agent::SymbolLookupRequest *request, agent::SymbolLookupResponse *response) overrideyaze::net::EmulatorServiceImpl
rom_getter_yaze::net::EmulatorServiceImplprivate
rom_loader_yaze::net::EmulatorServiceImplprivate
RomGetter typedefyaze::net::EmulatorServiceImpl
RomLoader typedefyaze::net::EmulatorServiceImpl
RunToBreakpoint(grpc::ServerContext *context, const agent::Empty *request, agent::BreakpointHitResponse *response) overrideyaze::net::EmulatorServiceImpl
step_controller_yaze::net::EmulatorServiceImplprivate
StepEmulator(grpc::ServerContext *context, const agent::StepControlRequest *request, agent::StepResponse *response) overrideyaze::net::EmulatorServiceImpl
symbol_provider_yaze::net::EmulatorServiceImplprivate
TestRun(grpc::ServerContext *context, const agent::TestRunRequest *request, agent::TestRunResponse *response) overrideyaze::net::EmulatorServiceImpl
WatchpointControl(grpc::ServerContext *context, const agent::WatchpointControlRequest *request, agent::WatchpointControlResponse *response) overrideyaze::net::EmulatorServiceImpl
WriteMemory(grpc::ServerContext *context, const agent::MemoryWriteRequest *request, agent::CommandResponse *response) overrideyaze::net::EmulatorServiceImpl