| cached_preview_blockset_ | yaze::editor::DungeonObjectSelector | private |
| cached_preview_palette_ | yaze::editor::DungeonObjectSelector | private |
| cached_preview_room_id_ | yaze::editor::DungeonObjectSelector | private |
| CalculateObjectDimensions(const zelda3::RoomObject &object, int &width, int &height) | yaze::editor::DungeonObjectSelector | private |
| context() const | yaze::editor::DungeonObjectSelector | inline |
| create_filename_ | yaze::editor::DungeonObjectSelector | private |
| create_height_ | yaze::editor::DungeonObjectSelector | private |
| create_object_id_ | yaze::editor::DungeonObjectSelector | private |
| create_width_ | yaze::editor::DungeonObjectSelector | private |
| current_palette_group_ | yaze::editor::DungeonObjectSelector | private |
| current_palette_group_id_ | yaze::editor::DungeonObjectSelector | private |
| current_palette_id_ | yaze::editor::DungeonObjectSelector | private |
| current_room_id_ | yaze::editor::DungeonObjectSelector | private |
| custom_objects_folder_ | yaze::editor::DungeonObjectSelector | private |
| custom_objects_initialized_ | yaze::editor::DungeonObjectSelector | private |
| DrawCustomObjectWorkshopButton(int custom_count) | yaze::editor::DungeonObjectSelector | private |
| DrawCustomObjectWorkshopPopup(float item_size) | yaze::editor::DungeonObjectSelector | private |
| DrawNewCustomObjectDialog() | yaze::editor::DungeonObjectSelector | private |
| DrawObjectAssetBrowser() | yaze::editor::DungeonObjectSelector | |
| DrawObjectPreview(const zelda3::RoomObject &object, ImVec2 top_left, float size) | yaze::editor::DungeonObjectSelector | private |
| DungeonObjectSelector(Rom *rom=nullptr) | yaze::editor::DungeonObjectSelector | inlineexplicit |
| enable_object_previews_ | yaze::editor::DungeonObjectSelector | private |
| EnsureCustomObjectsInitialized() | yaze::editor::DungeonObjectSelector | private |
| EnsureRegistryInitialized() | yaze::editor::DungeonObjectSelector | private |
| game_data() const | yaze::editor::DungeonObjectSelector | inline |
| game_data_ | yaze::editor::DungeonObjectSelector | private |
| get_rooms() | yaze::editor::DungeonObjectSelector | inline |
| GetObjectTypeColor(int object_id) | yaze::editor::DungeonObjectSelector | private |
| GetObjectTypeSymbol(int object_id) | yaze::editor::DungeonObjectSelector | private |
| GetOrCreatePreview(const zelda3::RoomObject &object, float size, gfx::BackgroundBuffer **out) | yaze::editor::DungeonObjectSelector | private |
| GetPreviewObject() const | yaze::editor::DungeonObjectSelector | inline |
| InvalidatePreviewCache() | yaze::editor::DungeonObjectSelector | |
| IsObjectLoaded() const | yaze::editor::DungeonObjectSelector | inline |
| IsRepresentableChestObjectId(int object_id) | yaze::editor::DungeonObjectSelector | static |
| layout_cache_ | yaze::editor::DungeonObjectSelector | private |
| MakePreviewObject(int obj_id) const | yaze::editor::DungeonObjectSelector | private |
| matches_object_filter_for_testing(int obj_id, int filter_type) | yaze::editor::DungeonObjectSelector | inline |
| MatchesObjectFilter(int obj_id, int filter_type) | yaze::editor::DungeonObjectSelector | private |
| MatchesObjectSearch(int obj_id, const std::string &name, int subtype=-1) const | yaze::editor::DungeonObjectSelector | private |
| object_grid_density_ | yaze::editor::DungeonObjectSelector | private |
| object_loaded_ | yaze::editor::DungeonObjectSelector | private |
| object_previews_enabled_for_testing() const | yaze::editor::DungeonObjectSelector | inline |
| object_registry_ | yaze::editor::DungeonObjectSelector | private |
| object_search_buffer_ | yaze::editor::DungeonObjectSelector | private |
| object_selected_callback_ | yaze::editor::DungeonObjectSelector | private |
| object_subtype_tab_ | yaze::editor::DungeonObjectSelector | private |
| object_type_filter_ | yaze::editor::DungeonObjectSelector | private |
| object_type_symbol_for_testing(int object_id) | yaze::editor::DungeonObjectSelector | inline |
| open_custom_workshop_popup_ | yaze::editor::DungeonObjectSelector | private |
| preview_cache_ | yaze::editor::DungeonObjectSelector | private |
| preview_cache_invalidations_ | yaze::editor::DungeonObjectSelector | private |
| preview_cache_invalidations_for_testing() const | yaze::editor::DungeonObjectSelector | inline |
| preview_object_ | yaze::editor::DungeonObjectSelector | private |
| preview_palette_ | yaze::editor::DungeonObjectSelector | private |
| project_ | yaze::editor::DungeonObjectSelector | private |
| registry_initialized_ | yaze::editor::DungeonObjectSelector | private |
| rom() const | yaze::editor::DungeonObjectSelector | inline |
| rom_ | yaze::editor::DungeonObjectSelector | private |
| rooms_ | yaze::editor::DungeonObjectSelector | private |
| selected_object_id_ | yaze::editor::DungeonObjectSelector | private |
| selected_object_id_for_testing() const | yaze::editor::DungeonObjectSelector | inline |
| SelectObject(int obj_id, int subtype=-1) | yaze::editor::DungeonObjectSelector | |
| set_current_palette_group_id(uint64_t id) | yaze::editor::DungeonObjectSelector | inline |
| set_current_room_id(int room_id) | yaze::editor::DungeonObjectSelector | inline |
| set_rooms(DungeonRoomStore *rooms) | yaze::editor::DungeonObjectSelector | inline |
| SetContext(EditorContext ctx) | yaze::editor::DungeonObjectSelector | inline |
| SetCurrentPaletteGroup(const gfx::PaletteGroup &palette_group) | yaze::editor::DungeonObjectSelector | inline |
| SetCurrentPaletteId(uint64_t palette_id) | yaze::editor::DungeonObjectSelector | inline |
| SetCustomObjectsFolder(const std::string &folder) | yaze::editor::DungeonObjectSelector | |
| SetGameData(zelda3::GameData *game_data) | yaze::editor::DungeonObjectSelector | inline |
| SetObjectSelectedCallback(std::function< void(const zelda3::RoomObject &)> callback) | yaze::editor::DungeonObjectSelector | inline |
| SetProject(project::YazeProject *project) | yaze::editor::DungeonObjectSelector | inline |
| SetRom(Rom *rom) | yaze::editor::DungeonObjectSelector | inline |
| SetTileEditorPanel(ObjectTileEditorPanel *panel) | yaze::editor::DungeonObjectSelector | inline |
| show_create_dialog_ | yaze::editor::DungeonObjectSelector | private |
| tile_editor_panel_ | yaze::editor::DungeonObjectSelector | private |