| cached_preview_blockset_ | yaze::editor::DungeonObjectSelector | private |
| cached_preview_palette_ | yaze::editor::DungeonObjectSelector | private |
| cached_preview_room_id_ | yaze::editor::DungeonObjectSelector | private |
| CalculateObjectDimensions(const zelda3::RoomObject &object, int &width, int &height) | yaze::editor::DungeonObjectSelector | private |
| chest_big_ | yaze::editor::DungeonObjectSelector | private |
| chest_item_id_ | yaze::editor::DungeonObjectSelector | private |
| chest_x_ | yaze::editor::DungeonObjectSelector | private |
| chest_y_ | yaze::editor::DungeonObjectSelector | private |
| context() const | yaze::editor::DungeonObjectSelector | inline |
| current_palette_group_ | yaze::editor::DungeonObjectSelector | private |
| current_palette_group_id_ | yaze::editor::DungeonObjectSelector | private |
| current_palette_id_ | yaze::editor::DungeonObjectSelector | private |
| current_room_id_ | yaze::editor::DungeonObjectSelector | private |
| door_direction_ | yaze::editor::DungeonObjectSelector | private |
| door_target_room_ | yaze::editor::DungeonObjectSelector | private |
| door_x_ | yaze::editor::DungeonObjectSelector | private |
| door_y_ | yaze::editor::DungeonObjectSelector | private |
| Draw() | yaze::editor::DungeonObjectSelector | |
| DrawCompactChestEditor() | yaze::editor::DungeonObjectSelector | private |
| DrawCompactDoorEditor() | yaze::editor::DungeonObjectSelector | private |
| DrawCompactEntranceEditor() | yaze::editor::DungeonObjectSelector | private |
| DrawCompactItemEditor() | yaze::editor::DungeonObjectSelector | private |
| DrawCompactObjectEditor() | yaze::editor::DungeonObjectSelector | private |
| DrawCompactPropertiesEditor() | yaze::editor::DungeonObjectSelector | private |
| DrawCompactSpriteEditor() | yaze::editor::DungeonObjectSelector | private |
| DrawIntegratedEditingPanels() | yaze::editor::DungeonObjectSelector | |
| DrawObjectAssetBrowser() | yaze::editor::DungeonObjectSelector | |
| DrawObjectPreview(const zelda3::RoomObject &object, ImVec2 top_left, float size) | yaze::editor::DungeonObjectSelector | private |
| DrawObjectRenderer() | yaze::editor::DungeonObjectSelector | |
| DrawRoomGraphics() | yaze::editor::DungeonObjectSelector | private |
| DrawTileSelector() | yaze::editor::DungeonObjectSelector | |
| dungeon_editor_system_ | yaze::editor::DungeonObjectSelector | private |
| dungeon_id_ | yaze::editor::DungeonObjectSelector | private |
| DungeonObjectSelector(Rom *rom=nullptr) | yaze::editor::DungeonObjectSelector | inlineexplicit |
| enable_object_previews_ | yaze::editor::DungeonObjectSelector | private |
| EnsureRegistryInitialized() | yaze::editor::DungeonObjectSelector | private |
| entrance_source_x_ | yaze::editor::DungeonObjectSelector | private |
| entrance_source_y_ | yaze::editor::DungeonObjectSelector | private |
| entrance_target_room_id_ | yaze::editor::DungeonObjectSelector | private |
| entrance_target_x_ | yaze::editor::DungeonObjectSelector | private |
| entrance_target_y_ | yaze::editor::DungeonObjectSelector | private |
| floor_level_ | yaze::editor::DungeonObjectSelector | private |
| game_data() const | yaze::editor::DungeonObjectSelector | inline |
| game_data_ | yaze::editor::DungeonObjectSelector | private |
| get_rooms() | yaze::editor::DungeonObjectSelector | inline |
| GetObjectTypeColor(int object_id) | yaze::editor::DungeonObjectSelector | private |
| GetObjectTypeSymbol(int object_id) | yaze::editor::DungeonObjectSelector | private |
| GetOrCreatePreview(int obj_id, float size, gfx::BackgroundBuffer **out) | yaze::editor::DungeonObjectSelector | private |
| GetPreviewObject() const | yaze::editor::DungeonObjectSelector | inline |
| GetStaticEditorObjectId() const | yaze::editor::DungeonObjectSelector | inline |
| InvalidatePreviewCache() | yaze::editor::DungeonObjectSelector | private |
| is_boss_room_ | yaze::editor::DungeonObjectSelector | private |
| is_save_room_ | yaze::editor::DungeonObjectSelector | private |
| IsObjectLoaded() const | yaze::editor::DungeonObjectSelector | inline |
| MakePreviewObject(int obj_id) const | yaze::editor::DungeonObjectSelector | private |
| MatchesObjectFilter(int obj_id, int filter_type) | yaze::editor::DungeonObjectSelector | private |
| minecart_track_editor_ | yaze::editor::DungeonObjectSelector | private |
| music_id_ | yaze::editor::DungeonObjectSelector | private |
| new_item_id_ | yaze::editor::DungeonObjectSelector | private |
| new_item_x_ | yaze::editor::DungeonObjectSelector | private |
| new_item_y_ | yaze::editor::DungeonObjectSelector | private |
| new_sprite_id_ | yaze::editor::DungeonObjectSelector | private |
| new_sprite_x_ | yaze::editor::DungeonObjectSelector | private |
| new_sprite_y_ | yaze::editor::DungeonObjectSelector | private |
| object_canvas_ | yaze::editor::DungeonObjectSelector | private |
| object_double_click_callback_ | yaze::editor::DungeonObjectSelector | private |
| object_editor_ | yaze::editor::DungeonObjectSelector | private |
| object_loaded_ | yaze::editor::DungeonObjectSelector | private |
| object_placement_callback_ | yaze::editor::DungeonObjectSelector | private |
| object_registry_ | yaze::editor::DungeonObjectSelector | private |
| object_selected_callback_ | yaze::editor::DungeonObjectSelector | private |
| object_subtype_tab_ | yaze::editor::DungeonObjectSelector | private |
| object_type_filter_ | yaze::editor::DungeonObjectSelector | private |
| place_x_ | yaze::editor::DungeonObjectSelector | private |
| place_y_ | yaze::editor::DungeonObjectSelector | private |
| PlaceObjectAtPosition(int x, int y) | yaze::editor::DungeonObjectSelector | private |
| preview_cache_ | yaze::editor::DungeonObjectSelector | private |
| preview_object_ | yaze::editor::DungeonObjectSelector | private |
| preview_palette_ | yaze::editor::DungeonObjectSelector | private |
| registry_initialized_ | yaze::editor::DungeonObjectSelector | private |
| RenderObjectPrimitive(const zelda3::RoomObject &object, int x, int y) | yaze::editor::DungeonObjectSelector | private |
| rom() const | yaze::editor::DungeonObjectSelector | inline |
| rom_ | yaze::editor::DungeonObjectSelector | private |
| room_gfx_canvas_ | yaze::editor::DungeonObjectSelector | private |
| room_name_ | yaze::editor::DungeonObjectSelector | private |
| rooms_ | yaze::editor::DungeonObjectSelector | private |
| selected_object_id_ | yaze::editor::DungeonObjectSelector | private |
| SelectObject(int obj_id) | yaze::editor::DungeonObjectSelector | |
| set_current_palette_group_id(uint64_t id) | yaze::editor::DungeonObjectSelector | inline |
| set_current_room_id(int room_id) | yaze::editor::DungeonObjectSelector | inline |
| set_dungeon_editor_system(std::unique_ptr< zelda3::DungeonEditorSystem > *system) | yaze::editor::DungeonObjectSelector | inline |
| set_object_editor(std::unique_ptr< zelda3::DungeonObjectEditor > *editor) | yaze::editor::DungeonObjectSelector | inline |
| set_rooms(std::array< zelda3::Room, 0x128 > *rooms) | yaze::editor::DungeonObjectSelector | inline |
| SetContext(EditorContext ctx) | yaze::editor::DungeonObjectSelector | inline |
| SetCurrentPaletteGroup(const gfx::PaletteGroup &palette_group) | yaze::editor::DungeonObjectSelector | inline |
| SetCurrentPaletteId(uint64_t palette_id) | yaze::editor::DungeonObjectSelector | inline |
| SetGameData(zelda3::GameData *game_data) | yaze::editor::DungeonObjectSelector | inline |
| SetObjectDoubleClickCallback(std::function< void(int)> callback) | yaze::editor::DungeonObjectSelector | inline |
| SetObjectPlacementCallback(std::function< void(const zelda3::RoomObject &)> callback) | yaze::editor::DungeonObjectSelector | inline |
| SetObjectSelectedCallback(std::function< void(const zelda3::RoomObject &)> callback) | yaze::editor::DungeonObjectSelector | inline |
| SetRom(Rom *rom) | yaze::editor::DungeonObjectSelector | inline |
| SetStaticEditorObjectId(int obj_id) | yaze::editor::DungeonObjectSelector | inline |
| static_editor_object_id_ | yaze::editor::DungeonObjectSelector | private |