This is the complete list of members for yaze::zelda3::RoomLayout, including all inherited members.
| Draw(int room_id, const uint8_t *gfx_data, gfx::BackgroundBuffer &bg1, gfx::BackgroundBuffer &bg2, const gfx::PaletteGroup &palette_group, DungeonState *state) const | yaze::zelda3::RoomLayout | |
| GetLayoutAddress(int layout_id) const | yaze::zelda3::RoomLayout | private |
| GetObjects() const | yaze::zelda3::RoomLayout | inline |
| LoadLayout(int layout_id) | yaze::zelda3::RoomLayout | |
| objects_ | yaze::zelda3::RoomLayout | private |
| rom_ | yaze::zelda3::RoomLayout | private |
| RoomLayout()=default | yaze::zelda3::RoomLayout | |
| RoomLayout(Rom *rom) | yaze::zelda3::RoomLayout | inlineexplicit |
| SetRom(Rom *rom) | yaze::zelda3::RoomLayout | inline |