yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::zelda3::DungeonEditorSystem Member List

This is the complete list of members for yaze::zelda3::DungeonEditorSystem, including all inherited members.

CanRedo() constyaze::zelda3::DungeonEditorSystem
CanUndo() constyaze::zelda3::DungeonEditorSystem
ClearHistory()yaze::zelda3::DungeonEditorSystem
DungeonEditorSystem(Rom *rom, GameData *game_data=nullptr)yaze::zelda3::DungeonEditorSystemexplicit
editor_state_yaze::zelda3::DungeonEditorSystemprivate
game_data_yaze::zelda3::DungeonEditorSystemprivate
GetCurrentRoom() constyaze::zelda3::DungeonEditorSystem
GetEditorState() constyaze::zelda3::DungeonEditorSystem
GetObjectEditor()yaze::zelda3::DungeonEditorSystem
GetROM() constyaze::zelda3::DungeonEditorSystem
GetRoom(int room_id)yaze::zelda3::DungeonEditorSystem
Initialize()yaze::zelda3::DungeonEditorSystem
InitializeObjectEditor()yaze::zelda3::DungeonEditorSystemprivate
IsDirty() constyaze::zelda3::DungeonEditorSystem
kMaxUndoHistoryyaze::zelda3::DungeonEditorSystemprivatestatic
LoadDungeon(int dungeon_id)yaze::zelda3::DungeonEditorSystem
LoadRoomData(int room_id)yaze::zelda3::DungeonEditorSystemprivate
object_editor_yaze::zelda3::DungeonEditorSystemprivate
Redo()yaze::zelda3::DungeonEditorSystem
redo_history_yaze::zelda3::DungeonEditorSystemprivate
ReloadRoom(int room_id)yaze::zelda3::DungeonEditorSystem
rom_yaze::zelda3::DungeonEditorSystemprivate
room_changed_callback_yaze::zelda3::DungeonEditorSystemprivate
RoomChangedCallback typedefyaze::zelda3::DungeonEditorSystem
rooms_yaze::zelda3::DungeonEditorSystemprivate
SaveDungeon()yaze::zelda3::DungeonEditorSystem
SaveRoom(int room_id)yaze::zelda3::DungeonEditorSystem
SaveRoomData(int room_id)yaze::zelda3::DungeonEditorSystemprivate
SetCurrentRoom(int room_id)yaze::zelda3::DungeonEditorSystem
SetExternalRoom(Room *room)yaze::zelda3::DungeonEditorSystem
SetGameData(GameData *game_data)yaze::zelda3::DungeonEditorSysteminline
SetROM(Rom *rom)yaze::zelda3::DungeonEditorSystem
SetRoomChangedCallback(RoomChangedCallback callback)yaze::zelda3::DungeonEditorSystem
Undo()yaze::zelda3::DungeonEditorSystem
undo_history_yaze::zelda3::DungeonEditorSystemprivate
~DungeonEditorSystem()=defaultyaze::zelda3::DungeonEditorSystem