active_ | yaze::gfx::Bitmap | private |
ApplyStoredPalette() | yaze::gfx::Bitmap | |
at(int i) const | yaze::gfx::Bitmap | inline |
Bitmap()=default | yaze::gfx::Bitmap | |
Bitmap(int width, int height, int depth, const std::vector< uint8_t > &data) | yaze::gfx::Bitmap | |
Bitmap(int width, int height, int depth, const std::vector< uint8_t > &data, const SnesPalette &palette) | yaze::gfx::Bitmap | |
Bitmap(const Bitmap &other) | yaze::gfx::Bitmap | |
Bitmap(Bitmap &&other) noexcept | yaze::gfx::Bitmap | |
color_to_index_cache_ | yaze::gfx::Bitmap | private |
Create(int width, int height, int depth, std::span< uint8_t > data) | yaze::gfx::Bitmap | |
Create(int width, int height, int depth, const std::vector< uint8_t > &data) | yaze::gfx::Bitmap | |
Create(int width, int height, int depth, int format, const std::vector< uint8_t > &data) | yaze::gfx::Bitmap | |
CreateTexture() | yaze::gfx::Bitmap | |
data() const | yaze::gfx::Bitmap | inline |
data_ | yaze::gfx::Bitmap | private |
depth() const | yaze::gfx::Bitmap | inline |
depth_ | yaze::gfx::Bitmap | private |
dirty_region_ | yaze::gfx::Bitmap | private |
FindColorIndex(const SnesColor &color) | yaze::gfx::Bitmap | |
Get16x16Tile(int tile_x, int tile_y, std::vector< uint8_t > &tile_data, int &tile_data_offset) | yaze::gfx::Bitmap | |
Get8x8Tile(int tile_index, int x, int y, std::vector< uint8_t > &tile_data, int &tile_data_offset) | yaze::gfx::Bitmap | |
HashColor(const ImVec4 &color) | yaze::gfx::Bitmap | privatestatic |
height() const | yaze::gfx::Bitmap | inline |
height_ | yaze::gfx::Bitmap | private |
InvalidatePaletteCache() | yaze::gfx::Bitmap | |
is_active() const | yaze::gfx::Bitmap | inline |
modified() const | yaze::gfx::Bitmap | inline |
modified_ | yaze::gfx::Bitmap | private |
mutable_data() | yaze::gfx::Bitmap | inline |
mutable_palette() | yaze::gfx::Bitmap | inline |
operator=(const Bitmap &other) | yaze::gfx::Bitmap | |
operator=(Bitmap &&other) noexcept | yaze::gfx::Bitmap | |
palette() const | yaze::gfx::Bitmap | inline |
palette_ | yaze::gfx::Bitmap | private |
pixel_data_ | yaze::gfx::Bitmap | private |
QueueTextureUpdate(IRenderer *renderer) | yaze::gfx::Bitmap | |
Reformat(int format) | yaze::gfx::Bitmap | |
Resize(int new_width, int new_height) | yaze::gfx::Bitmap | |
set_active(bool active) | yaze::gfx::Bitmap | inline |
set_data(const std::vector< uint8_t > &data) | yaze::gfx::Bitmap | |
set_modified(bool modified) | yaze::gfx::Bitmap | inline |
set_texture(TextureHandle texture) | yaze::gfx::Bitmap | inline |
SetPalette(const SnesPalette &palette) | yaze::gfx::Bitmap | |
SetPalette(const std::vector< SDL_Color > &palette) | yaze::gfx::Bitmap | |
SetPaletteWithTransparent(const SnesPalette &palette, size_t index, int length=7) | yaze::gfx::Bitmap | |
SetPixel(int x, int y, const SnesColor &color) | yaze::gfx::Bitmap | |
size() const | yaze::gfx::Bitmap | inline |
surface() const | yaze::gfx::Bitmap | inline |
surface_ | yaze::gfx::Bitmap | private |
texture() const | yaze::gfx::Bitmap | inline |
texture_ | yaze::gfx::Bitmap | private |
texture_pixels | yaze::gfx::Bitmap | private |
UpdateTexture() | yaze::gfx::Bitmap | |
UpdateTextureData() | yaze::gfx::Bitmap | |
ValidateDataSurfaceSync() | yaze::gfx::Bitmap | |
vector() const | yaze::gfx::Bitmap | inline |
width() const | yaze::gfx::Bitmap | inline |
width_ | yaze::gfx::Bitmap | private |
WriteColor(int position, const ImVec4 &color) | yaze::gfx::Bitmap | |
WriteToPixel(int position, uint8_t value) | yaze::gfx::Bitmap | |
~Bitmap()=default | yaze::gfx::Bitmap | |