| active_rooms_ | yaze::editor::DungeonCanvasViewer | private |
| CalculateWallDimensions(const zelda3::RoomObject &object, int &width, int &height) | yaze::editor::DungeonCanvasViewer | private |
| canvas() | yaze::editor::DungeonCanvasViewer | inline |
| canvas() const | yaze::editor::DungeonCanvasViewer | inline |
| canvas_ | yaze::editor::DungeonCanvasViewer | private |
| CanvasToRoomCoordinates(int canvas_x, int canvas_y) const | yaze::editor::DungeonCanvasViewer | private |
| ClearPreviewObject() | yaze::editor::DungeonCanvasViewer | inline |
| current_active_room_tab_ | yaze::editor::DungeonCanvasViewer | private |
| current_palette_group_ | yaze::editor::DungeonCanvasViewer | private |
| current_palette_group_id_ | yaze::editor::DungeonCanvasViewer | private |
| current_palette_id_ | yaze::editor::DungeonCanvasViewer | private |
| DisplayObjectInfo(const zelda3::RoomObject &object, int canvas_x, int canvas_y) | yaze::editor::DungeonCanvasViewer | private |
| Draw(int room_id) | yaze::editor::DungeonCanvasViewer | |
| DrawDungeonCanvas(int room_id) | yaze::editor::DungeonCanvasViewer | |
| DrawObjectPositionOutlines(const zelda3::Room &room) | yaze::editor::DungeonCanvasViewer | private |
| DrawRoomBackgroundLayers(int room_id) | yaze::editor::DungeonCanvasViewer | private |
| DungeonCanvasViewer(Rom *rom=nullptr) | yaze::editor::DungeonCanvasViewer | inlineexplicit |
| GetBG2LayerType(int room_id) const | yaze::editor::DungeonCanvasViewer | inline |
| GetRoomLayerSettings(int room_id) | yaze::editor::DungeonCanvasViewer | inlineprivate |
| IsBG1Visible(int room_id) const | yaze::editor::DungeonCanvasViewer | inline |
| IsBG2Visible(int room_id) const | yaze::editor::DungeonCanvasViewer | inline |
| IsObjectInteractionEnabled() const | yaze::editor::DungeonCanvasViewer | inline |
| IsWithinCanvasBounds(int canvas_x, int canvas_y, int margin=32) const | yaze::editor::DungeonCanvasViewer | private |
| last_palette_hash_ | yaze::editor::DungeonCanvasViewer | private |
| layout_override_ | yaze::editor::DungeonCanvasViewer | private |
| LoadAndRenderRoomGraphics(int room_id) | yaze::editor::DungeonCanvasViewer | private |
| object_interaction() | yaze::editor::DungeonCanvasViewer | inline |
| object_interaction_ | yaze::editor::DungeonCanvasViewer | private |
| object_interaction_enabled_ | yaze::editor::DungeonCanvasViewer | private |
| object_outline_toggles_ | yaze::editor::DungeonCanvasViewer | private |
| object_render_cache_ | yaze::editor::DungeonCanvasViewer | private |
| RenderSprites(const zelda3::Room &room) | yaze::editor::DungeonCanvasViewer | private |
| rom() const | yaze::editor::DungeonCanvasViewer | inline |
| rom_ | yaze::editor::DungeonCanvasViewer | private |
| room_layer_settings_ | yaze::editor::DungeonCanvasViewer | private |
| rooms_ | yaze::editor::DungeonCanvasViewer | private |
| RoomToCanvasCoordinates(int room_x, int room_y) const | yaze::editor::DungeonCanvasViewer | private |
| set_active_rooms(const ImVector< int > &rooms) | yaze::editor::DungeonCanvasViewer | inline |
| set_current_active_room_tab(int tab) | yaze::editor::DungeonCanvasViewer | inline |
| set_current_palette_group_id(uint64_t id) | yaze::editor::DungeonCanvasViewer | inline |
| SetBG1Visible(int room_id, bool visible) | yaze::editor::DungeonCanvasViewer | inline |
| SetBG2LayerType(int room_id, int type) | yaze::editor::DungeonCanvasViewer | inline |
| SetBG2Visible(int room_id, bool visible) | yaze::editor::DungeonCanvasViewer | inline |
| SetCurrentPaletteGroup(const gfx::PaletteGroup &group) | yaze::editor::DungeonCanvasViewer | inline |
| SetCurrentPaletteId(uint64_t id) | yaze::editor::DungeonCanvasViewer | inline |
| SetObjectInteractionEnabled(bool enabled) | yaze::editor::DungeonCanvasViewer | inline |
| SetPreviewObject(const zelda3::RoomObject &object) | yaze::editor::DungeonCanvasViewer | inline |
| SetRom(Rom *rom) | yaze::editor::DungeonCanvasViewer | inline |
| SetRooms(std::array< zelda3::Room, 0x128 > *rooms) | yaze::editor::DungeonCanvasViewer | inline |
| show_layer_info_ | yaze::editor::DungeonCanvasViewer | private |
| show_object_bounds_ | yaze::editor::DungeonCanvasViewer | private |
| show_room_debug_info_ | yaze::editor::DungeonCanvasViewer | private |
| show_texture_debug_ | yaze::editor::DungeonCanvasViewer | private |