yaze 0.3.2
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yaze::agent::EmulatorServiceImpl Member List

This is the complete list of members for yaze::agent::EmulatorServiceImpl, including all inherited members.

AddBreakpoint(grpc::ServerContext *context, const BreakpointRequest *request, BreakpointResponse *response) overrideyaze::agent::EmulatorServiceImpl
AddWatchpoint(grpc::ServerContext *context, const WatchpointRequest *request, WatchpointResponse *response) overrideyaze::agent::EmulatorServiceImpl
CreateDebugSession(grpc::ServerContext *context, const DebugSessionRequest *request, DebugSessionResponse *response) overrideyaze::agent::EmulatorServiceImpl
emulator_yaze::agent::EmulatorServiceImplprivate
EmulatorServiceImpl(yaze::emu::Emulator *emulator)yaze::agent::EmulatorServiceImplexplicit
GetDebugStatus(grpc::ServerContext *context, const Empty *request, DebugStatusResponse *response) overrideyaze::agent::EmulatorServiceImpl
GetDisassembly(grpc::ServerContext *context, const DisassemblyRequest *request, DisassemblyResponse *response) overrideyaze::agent::EmulatorServiceImpl
GetExecutionTrace(grpc::ServerContext *context, const TraceRequest *request, TraceResponse *response) overrideyaze::agent::EmulatorServiceImpl
GetGameState(grpc::ServerContext *context, const GameStateRequest *request, GameStateResponse *response) overrideyaze::agent::EmulatorServiceImpl
GetSymbolAt(grpc::ServerContext *context, const AddressRequest *request, SymbolLookupResponse *response) overrideyaze::agent::EmulatorServiceImpl
GetWatchpointHistory(grpc::ServerContext *context, const WatchpointHistoryRequest *request, WatchpointHistoryResponse *response) overrideyaze::agent::EmulatorServiceImpl
HoldButtons(grpc::ServerContext *context, const ButtonHoldRequest *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
ListBreakpoints(grpc::ServerContext *context, const Empty *request, BreakpointListResponse *response) overrideyaze::agent::EmulatorServiceImpl
ListWatchpoints(grpc::ServerContext *context, const Empty *request, WatchpointListResponse *response) overrideyaze::agent::EmulatorServiceImpl
LoadSymbols(grpc::ServerContext *context, const SymbolFileRequest *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
Pause(grpc::ServerContext *context, const Empty *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
PressButtons(grpc::ServerContext *context, const ButtonRequest *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
ReadMemory(grpc::ServerContext *context, const MemoryRequest *request, MemoryResponse *response) overrideyaze::agent::EmulatorServiceImpl
ReleaseButtons(grpc::ServerContext *context, const ButtonRequest *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
RemoveBreakpoint(grpc::ServerContext *context, const BreakpointIdRequest *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
RemoveWatchpoint(grpc::ServerContext *context, const WatchpointIdRequest *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
Reset(grpc::ServerContext *context, const Empty *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
ResolveSymbol(grpc::ServerContext *context, const SymbolLookupRequest *request, SymbolLookupResponse *response) overrideyaze::agent::EmulatorServiceImpl
Resume(grpc::ServerContext *context, const Empty *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
RunToBreakpoint(grpc::ServerContext *context, const Empty *request, BreakpointHitResponse *response) overrideyaze::agent::EmulatorServiceImpl
SetBreakpointEnabled(grpc::ServerContext *context, const BreakpointStateRequest *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
Start(grpc::ServerContext *context, const Empty *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
StepInstruction(grpc::ServerContext *context, const Empty *request, StepResponse *response) overrideyaze::agent::EmulatorServiceImpl
StepOut(grpc::ServerContext *context, const Empty *request, StepResponse *response) overrideyaze::agent::EmulatorServiceImpl
StepOver(grpc::ServerContext *context, const Empty *request, StepResponse *response) overrideyaze::agent::EmulatorServiceImpl
Stop(grpc::ServerContext *context, const Empty *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl
WriteMemory(grpc::ServerContext *context, const MemoryWriteRequest *request, CommandResponse *response) overrideyaze::agent::EmulatorServiceImpl