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0.3.2
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yaze::zelda3::Room Member List
This is the complete list of members for
yaze::zelda3::Room
, including all inherited members.
AddObject
(const RoomObject &object)
yaze::zelda3::Room
AddTileObject
(const RoomObject &object)
yaze::zelda3::Room
inline
animated_frame_
yaze::zelda3::Room
private
background_tileset_
yaze::zelda3::Room
private
bg1_buffer
()
yaze::zelda3::Room
inline
bg1_buffer
() const
yaze::zelda3::Room
inline
bg1_buffer_
yaze::zelda3::Room
private
bg2_
yaze::zelda3::Room
private
bg2_buffer
()
yaze::zelda3::Room
inline
bg2_buffer
() const
yaze::zelda3::Room
inline
bg2_buffer_
yaze::zelda3::Room
private
blocks
() const
yaze::zelda3::Room
inline
blocks_
yaze::zelda3::Room
private
blockset
yaze::zelda3::Room
cached_blockset_
yaze::zelda3::Room
private
cached_effect_
yaze::zelda3::Room
private
cached_floor1_graphics_
yaze::zelda3::Room
private
cached_floor2_graphics_
yaze::zelda3::Room
private
cached_layout_
yaze::zelda3::Room
private
cached_palette_
yaze::zelda3::Room
private
cached_spriteset_
yaze::zelda3::Room
private
cached_tag1_
yaze::zelda3::Room
private
cached_tag2_
yaze::zelda3::Room
private
chest_list_
yaze::zelda3::Room
private
chests_in_room_
yaze::zelda3::Room
private
ClearTileObjects
()
yaze::zelda3::Room
inline
collision
() const
yaze::zelda3::Room
inline
collision_
yaze::zelda3::Room
private
CopyRoomGraphicsToBuffer
()
yaze::zelda3::Room
current_gfx16_
yaze::zelda3::Room
private
effect
() const
yaze::zelda3::Room
inline
effect_
yaze::zelda3::Room
private
EncodeObjects
() const
yaze::zelda3::Room
FindObjectAt
(int x, int y, int layer) const
yaze::zelda3::Room
floor1
() const
yaze::zelda3::Room
inline
floor1_graphics_
yaze::zelda3::Room
private
floor2
() const
yaze::zelda3::Room
inline
floor2_graphics_
yaze::zelda3::Room
private
get_gfx_buffer
() const
yaze::zelda3::Room
inline
GetChests
() const
yaze::zelda3::Room
inline
GetChests
()
yaze::zelda3::Room
inline
GetLayout
() const
yaze::zelda3::Room
inline
GetSprites
() const
yaze::zelda3::Room
inline
GetSprites
()
yaze::zelda3::Room
inline
GetStairs
() const
yaze::zelda3::Room
inline
GetStairs
()
yaze::zelda3::Room
inline
GetTileObject
(size_t index)
yaze::zelda3::Room
inline
GetTileObject
(size_t index) const
yaze::zelda3::Room
inline
GetTileObjectCount
() const
yaze::zelda3::Room
inline
GetTileObjects
() const
yaze::zelda3::Room
inline
GetTileObjects
()
yaze::zelda3::Room
inline
graphics_dirty_
yaze::zelda3::Room
private
HandleSpecialObjects
(short oid, uint8_t posX, uint8_t posY, int &nbr_of_staircase)
yaze::zelda3::Room
holewarp
yaze::zelda3::Room
id
() const
yaze::zelda3::Room
inline
is_dark_
yaze::zelda3::Room
private
is_floor_
yaze::zelda3::Room
private
is_light_
yaze::zelda3::Room
private
is_loaded_
yaze::zelda3::Room
private
IsLight
() const
yaze::zelda3::Room
inline
IsLoaded
() const
yaze::zelda3::Room
inline
layer2_behavior_
yaze::zelda3::Room
private
layer2_mode_
yaze::zelda3::Room
private
layer_merging
() const
yaze::zelda3::Room
inline
layer_merging_
yaze::zelda3::Room
private
layout
yaze::zelda3::Room
layout_
yaze::zelda3::Room
private
layout_dirty_
yaze::zelda3::Room
private
LoadAnimatedGraphics
()
yaze::zelda3::Room
LoadBlocks
()
yaze::zelda3::Room
LoadChests
()
yaze::zelda3::Room
LoadDoors
()
yaze::zelda3::Room
LoadLayoutTilesToBuffer
()
yaze::zelda3::Room
LoadObjects
()
yaze::zelda3::Room
LoadPits
()
yaze::zelda3::Room
LoadRoomGraphics
(uint8_t entrance_blockset=0xFF)
yaze::zelda3::Room
LoadRoomLayout
()
yaze::zelda3::Room
LoadSprites
()
yaze::zelda3::Room
LoadTorches
()
yaze::zelda3::Room
MarkGraphicsDirty
()
yaze::zelda3::Room
inline
MarkLayoutDirty
()
yaze::zelda3::Room
inline
MarkObjectsDirty
()
yaze::zelda3::Room
inline
message_id_
yaze::zelda3::Room
mutable_blocks
()
yaze::zelda3::Room
inline
mutable_rom
()
yaze::zelda3::Room
inline
objects_dirty_
yaze::zelda3::Room
private
palette
yaze::zelda3::Room
palette_
yaze::zelda3::Room
private
ParseObjectsFromLocation
(int objects_location)
yaze::zelda3::Room
pits_
yaze::zelda3::Room
private
RemoveObject
(size_t index)
yaze::zelda3::Room
RemoveTileObject
(size_t index)
yaze::zelda3::Room
inline
RenderObjectsToBackground
()
yaze::zelda3::Room
RenderRoomGraphics
()
yaze::zelda3::Room
rom
()
yaze::zelda3::Room
inline
rom_
yaze::zelda3::Room
private
Room
()=default
yaze::zelda3::Room
Room
(int room_id, Rom *rom)
yaze::zelda3::Room
inline
room_id_
yaze::zelda3::Room
private
SaveObjects
()
yaze::zelda3::Room
set_floor1
(uint8_t value)
yaze::zelda3::Room
inline
set_floor2
(uint8_t value)
yaze::zelda3::Room
inline
SetBackgroundTileset
(uint8_t tileset)
yaze::zelda3::Room
inline
SetBg2
(background2 bg2)
yaze::zelda3::Room
inline
SetBlockset
(uint8_t blockset)
yaze::zelda3::Room
inline
SetCollision
(CollisionKey collision)
yaze::zelda3::Room
inline
SetEffect
(EffectKey effect)
yaze::zelda3::Room
inline
SetHolewarp
(uint8_t holewarp)
yaze::zelda3::Room
inline
SetIsDark
(bool is_dark)
yaze::zelda3::Room
inline
SetIsLight
(bool is_light)
yaze::zelda3::Room
inline
SetLayer2Behavior
(uint8_t behavior)
yaze::zelda3::Room
inline
SetLayer2Mode
(uint8_t mode)
yaze::zelda3::Room
inline
SetLayerMerging
(LayerMergeType merging)
yaze::zelda3::Room
inline
SetLoaded
(bool loaded)
yaze::zelda3::Room
inline
SetMessageId
(uint16_t message_id)
yaze::zelda3::Room
inline
SetMessageIdDirect
(uint16_t message_id)
yaze::zelda3::Room
inline
SetPalette
(uint8_t palette)
yaze::zelda3::Room
inline
SetPaletteDirect
(uint8_t palette)
yaze::zelda3::Room
inline
SetPitsTarget
(uint8_t target)
yaze::zelda3::Room
inline
SetPitsTargetLayer
(uint8_t layer)
yaze::zelda3::Room
inline
SetSpriteset
(uint8_t spriteset)
yaze::zelda3::Room
inline
SetSpriteTileset
(uint8_t tileset)
yaze::zelda3::Room
inline
SetStair1Target
(uint8_t target)
yaze::zelda3::Room
inline
SetStair1TargetLayer
(uint8_t layer)
yaze::zelda3::Room
inline
SetStair2Target
(uint8_t target)
yaze::zelda3::Room
inline
SetStair2TargetLayer
(uint8_t layer)
yaze::zelda3::Room
inline
SetStair3Target
(uint8_t target)
yaze::zelda3::Room
inline
SetStair3TargetLayer
(uint8_t layer)
yaze::zelda3::Room
inline
SetStair4Target
(uint8_t target)
yaze::zelda3::Room
inline
SetStair4TargetLayer
(uint8_t layer)
yaze::zelda3::Room
inline
SetStaircasePlane
(int index, uint8_t plane)
yaze::zelda3::Room
inline
SetStaircaseRoom
(int index, uint8_t room)
yaze::zelda3::Room
inline
SetTag1
(TagKey tag1)
yaze::zelda3::Room
inline
SetTag1Direct
(TagKey tag1)
yaze::zelda3::Room
inline
SetTag2
(TagKey tag2)
yaze::zelda3::Room
inline
SetTag2Direct
(TagKey tag2)
yaze::zelda3::Room
inline
SetTileObjects
(const std::vector< RoomObject > &objects)
yaze::zelda3::Room
inline
sprite_tileset_
yaze::zelda3::Room
private
sprites_
yaze::zelda3::Room
private
spriteset
yaze::zelda3::Room
stair1_
yaze::zelda3::Room
private
stair2_
yaze::zelda3::Room
private
stair3_
yaze::zelda3::Room
private
stair4_
yaze::zelda3::Room
private
staircase_plane_
yaze::zelda3::Room
private
staircase_rooms_
yaze::zelda3::Room
private
tag1
() const
yaze::zelda3::Room
inline
tag1_
yaze::zelda3::Room
private
tag2
() const
yaze::zelda3::Room
inline
tag2_
yaze::zelda3::Room
private
textures_dirty_
yaze::zelda3::Room
private
tile_objects_
yaze::zelda3::Room
private
UpdateObject
(size_t index, const RoomObject &object)
yaze::zelda3::Room
ValidateObject
(const RoomObject &object) const
yaze::zelda3::Room
z3_staircases_
yaze::zelda3::Room
private
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