yaze 0.3.2
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yaze::emu::input::InputManager Member List

This is the complete list of members for yaze::emu::input::InputManager, including all inherited members.

agent_controller_state_yaze::emu::input::InputManagerprivate
backend()yaze::emu::input::InputManagerinline
backend() constyaze::emu::input::InputManagerinline
backend_yaze::emu::input::InputManagerprivate
GetConfig() constyaze::emu::input::InputManager
Initialize(InputBackendFactory::BackendType type=InputBackendFactory::BackendType::SDL2)yaze::emu::input::InputManager
Initialize(std::unique_ptr< IInputBackend > backend)yaze::emu::input::InputManager
InputManager()=defaultyaze::emu::input::InputManager
IsInitialized() constyaze::emu::input::InputManagerinline
Poll(Snes *snes, int player=1)yaze::emu::input::InputManager
PressButton(SnesButton button)yaze::emu::input::InputManager
ProcessEvent(void *event)yaze::emu::input::InputManager
ReleaseButton(SnesButton button)yaze::emu::input::InputManager
SetConfig(const InputConfig &config)yaze::emu::input::InputManager
Shutdown()yaze::emu::input::InputManager
~InputManager()yaze::emu::input::InputManagerinline