yaze 0.3.2
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yaze::emu::Emulator Member List

This is the complete list of members for yaze::emu::Emulator, including all inherited members.

audio_backend()yaze::emu::Emulatorinline
audio_backend_yaze::emu::Emulatorprivate
audio_buffer_yaze::emu::Emulatorprivate
audio_device_yaze::emu::Emulatorprivate
bookmarksyaze::emu::Emulatorprivate
breakpoint_manager()yaze::emu::Emulatorinline
breakpoint_manager_yaze::emu::Emulatorprivate
Cleanup()yaze::emu::Emulator
ClearAllBreakpoints()yaze::emu::Emulatorinline
count_frequencyyaze::emu::Emulatorprivate
current_fps_yaze::emu::Emulatorprivate
debugging_yaze::emu::Emulatorprivate
disassembly_viewer()yaze::emu::Emulatorinline
disassembly_viewer_yaze::emu::Emulatorprivate
Emulator()=defaultyaze::emu::Emulator
fps_timer_yaze::emu::Emulatorprivate
frame_count_yaze::emu::Emulatorprivate
GetBreakpoints()yaze::emu::Emulatorinline
GetCPUB()yaze::emu::Emulatorinline
GetCPUPC()yaze::emu::Emulatorinline
GetCurrentCycle()yaze::emu::Emulatorinline
GetCurrentFPS() constyaze::emu::Emulatorinline
GetMetrics()yaze::emu::Emulatorinline
Initialize(gfx::IRenderer *renderer, const std::vector< uint8_t > &rom_data)yaze::emu::Emulator
initialized_yaze::emu::Emulatorprivate
input_manager()yaze::emu::Emulatorinline
input_manager_yaze::emu::Emulatorprivate
is_debugging() constyaze::emu::Emulatorinline
is_initialized() constyaze::emu::Emulatorinline
is_snes_initialized() constyaze::emu::Emulatorinline
is_turbo_mode() constyaze::emu::Emulatorinline
IsEmulatorReady() constyaze::emu::Emulatorinline
last_countyaze::emu::Emulatorprivate
loading_yaze::emu::Emulatorprivate
manual_pb_yaze::emu::Emulatorprivate
manual_pc_yaze::emu::Emulatorprivate
power_yaze::emu::Emulatorprivate
ppu_texture()yaze::emu::Emulatorinline
ppu_texture_yaze::emu::Emulatorprivate
RenderAIAgentPanel()yaze::emu::Emulatorprivate
RenderApuDebugger()yaze::emu::Emulatorprivate
RenderBreakpointList()yaze::emu::Emulatorprivate
RenderCpuInstructionLog(const std::vector< InstructionEntry > &instructionLog)yaze::emu::Emulatorprivate
RenderEmulatorInterface()yaze::emu::Emulatorprivate
renderer()yaze::emu::Emulatorinline
renderer_yaze::emu::Emulatorprivate
RenderKeyboardConfig()yaze::emu::Emulatorprivate
RenderMemoryViewer()yaze::emu::Emulatorprivate
RenderModernCpuDebugger()yaze::emu::Emulatorprivate
RenderNavBar()yaze::emu::Emulatorprivate
RenderPerformanceMonitor()yaze::emu::Emulatorprivate
RenderSaveStates()yaze::emu::Emulatorprivate
RenderSnesPpu()yaze::emu::Emulatorprivate
rom_data_yaze::emu::Emulatorprivate
Run(Rom *rom)yaze::emu::Emulator
running() const -> boolyaze::emu::Emulatorinline
running_yaze::emu::Emulatorprivate
set_audio_buffer(int16_t *audio_buffer)yaze::emu::Emulatorinline
set_audio_device_id(SDL_AudioDeviceID audio_device)yaze::emu::Emulatorinline
set_debugging(bool debugging)yaze::emu::Emulatorinline
set_renderer(gfx::IRenderer *renderer)yaze::emu::Emulatorinline
set_running(bool running)yaze::emu::Emulatorinline
set_turbo_mode(bool turbo)yaze::emu::Emulatorinline
SetBreakpoint(uint32_t address)yaze::emu::Emulatorinline
show_audio_mixer()yaze::emu::Emulatorinline
show_audio_mixer_yaze::emu::Emulatorprivate
show_cpu_debugger()yaze::emu::Emulatorinline
show_cpu_debugger_yaze::emu::Emulatorprivate
show_memory_viewer()yaze::emu::Emulatorinline
show_memory_viewer_yaze::emu::Emulatorprivate
show_ppu_viewer()yaze::emu::Emulatorinline
show_ppu_viewer_yaze::emu::Emulatorprivate
snes() -> Snes &yaze::emu::Emulatorinline
snes_yaze::emu::Emulatorprivate
snes_initialized_yaze::emu::Emulatorprivate
step_yaze::emu::Emulatorprivate
StepSingleInstruction()yaze::emu::Emulatorinline
time_adderyaze::emu::Emulatorprivate
turbo_mode_yaze::emu::Emulatorprivate
wanted_frames_yaze::emu::Emulatorprivate
wanted_samples() const -> intyaze::emu::Emulatorinline
wanted_samples_yaze::emu::Emulatorprivate
~Emulator()yaze::emu::Emulator