yaze 0.3.2
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yaze::gfx::SDL2Renderer Member List

This is the complete list of members for yaze::gfx::SDL2Renderer, including all inherited members.

Clear() overrideyaze::gfx::SDL2Renderervirtual
CreateTexture(int width, int height) overrideyaze::gfx::SDL2Renderervirtual
CreateTextureWithFormat(int width, int height, uint32_t format, int access) overrideyaze::gfx::SDL2Renderervirtual
DestroyTexture(TextureHandle texture) overrideyaze::gfx::SDL2Renderervirtual
GetBackendRenderer() overrideyaze::gfx::SDL2Rendererinlinevirtual
Initialize(SDL_Window *window) overrideyaze::gfx::SDL2Renderervirtual
LockTexture(TextureHandle texture, SDL_Rect *rect, void **pixels, int *pitch) overrideyaze::gfx::SDL2Renderervirtual
Present() overrideyaze::gfx::SDL2Renderervirtual
RenderCopy(TextureHandle texture, const SDL_Rect *srcrect, const SDL_Rect *dstrect) overrideyaze::gfx::SDL2Renderervirtual
renderer_yaze::gfx::SDL2Rendererprivate
SDL2Renderer()yaze::gfx::SDL2Renderer
SetDrawColor(SDL_Color color) overrideyaze::gfx::SDL2Renderervirtual
SetRenderTarget(TextureHandle texture) overrideyaze::gfx::SDL2Renderervirtual
Shutdown() overrideyaze::gfx::SDL2Renderervirtual
UnlockTexture(TextureHandle texture) overrideyaze::gfx::SDL2Renderervirtual
UpdateTexture(TextureHandle texture, const Bitmap &bitmap) overrideyaze::gfx::SDL2Renderervirtual
~IRenderer()=defaultyaze::gfx::IRenderervirtual
~SDL2Renderer() overrideyaze::gfx::SDL2Renderer