This is the complete list of members for yaze::gfx::SDL2Renderer, including all inherited members.
| Clear() override | yaze::gfx::SDL2Renderer | virtual |
| CreateTexture(int width, int height) override | yaze::gfx::SDL2Renderer | virtual |
| CreateTextureWithFormat(int width, int height, uint32_t format, int access) override | yaze::gfx::SDL2Renderer | virtual |
| DestroyTexture(TextureHandle texture) override | yaze::gfx::SDL2Renderer | virtual |
| GetBackendRenderer() override | yaze::gfx::SDL2Renderer | inlinevirtual |
| Initialize(SDL_Window *window) override | yaze::gfx::SDL2Renderer | virtual |
| LockTexture(TextureHandle texture, SDL_Rect *rect, void **pixels, int *pitch) override | yaze::gfx::SDL2Renderer | virtual |
| Present() override | yaze::gfx::SDL2Renderer | virtual |
| RenderCopy(TextureHandle texture, const SDL_Rect *srcrect, const SDL_Rect *dstrect) override | yaze::gfx::SDL2Renderer | virtual |
| renderer_ | yaze::gfx::SDL2Renderer | private |
| SDL2Renderer() | yaze::gfx::SDL2Renderer | |
| SetDrawColor(SDL_Color color) override | yaze::gfx::SDL2Renderer | virtual |
| SetRenderTarget(TextureHandle texture) override | yaze::gfx::SDL2Renderer | virtual |
| Shutdown() override | yaze::gfx::SDL2Renderer | virtual |
| UnlockTexture(TextureHandle texture) override | yaze::gfx::SDL2Renderer | virtual |
| UpdateTexture(TextureHandle texture, const Bitmap &bitmap) override | yaze::gfx::SDL2Renderer | virtual |
| ~IRenderer()=default | yaze::gfx::IRenderer | virtual |
| ~SDL2Renderer() override | yaze::gfx::SDL2Renderer |