all_entrances_ | yaze::zelda3::Overworld | private |
all_exits_ | yaze::zelda3::Overworld | private |
all_holes_ | yaze::zelda3::Overworld | private |
all_items() const | yaze::zelda3::Overworld | inline |
all_items_ | yaze::zelda3::Overworld | private |
all_sprites() const | yaze::zelda3::Overworld | inline |
all_sprites_ | yaze::zelda3::Overworld | private |
all_tiles_types() const | yaze::zelda3::Overworld | inline |
all_tiles_types_ | yaze::zelda3::Overworld | private |
AssembleMap16Tiles() | yaze::zelda3::Overworld | private |
AssembleMap32Tiles() | yaze::zelda3::Overworld | private |
AssignMapSizes(std::vector< OverworldMap > &maps) | yaze::zelda3::Overworld | |
AssignWorldTiles(int x, int y, int sx, int sy, int tpos, OverworldBlockset &world) | yaze::zelda3::Overworld | private |
ConfigureMultiAreaMap(int parent_index, AreaSizeEnum size) | yaze::zelda3::Overworld | |
CreateTile32Tilemap() | yaze::zelda3::Overworld | |
current_area_palette() const | yaze::zelda3::Overworld | inline |
current_graphics() const | yaze::zelda3::Overworld | inline |
current_map_ | yaze::zelda3::Overworld | private |
current_map_bitmap_data() const | yaze::zelda3::Overworld | inline |
current_world_ | yaze::zelda3::Overworld | private |
DecompressAllMapTiles() | yaze::zelda3::Overworld | private |
DecompressAllMapTilesParallel() | yaze::zelda3::Overworld | private |
deleted_entrances() const | yaze::zelda3::Overworld | inline |
deleted_entrances_ | yaze::zelda3::Overworld | private |
Destroy() | yaze::zelda3::Overworld | inline |
Dimension enum name | yaze::zelda3::Overworld | private |
EnsureMapBuilt(int map_index) | yaze::zelda3::Overworld | |
entrances() const | yaze::zelda3::Overworld | inline |
entrances() | yaze::zelda3::Overworld | inline |
exits() const | yaze::zelda3::Overworld | inline |
expanded_entrances() const | yaze::zelda3::Overworld | inline |
expanded_entrances_ | yaze::zelda3::Overworld | private |
expanded_tile16() const | yaze::zelda3::Overworld | inline |
expanded_tile16_ | yaze::zelda3::Overworld | private |
expanded_tile32() const | yaze::zelda3::Overworld | inline |
expanded_tile32_ | yaze::zelda3::Overworld | private |
FetchLargeMaps() | yaze::zelda3::Overworld | private |
game_state_ | yaze::zelda3::Overworld | private |
GetMapTiles(int world_type) | yaze::zelda3::Overworld | inline |
GetTile(int x, int y) const | yaze::zelda3::Overworld | inline |
GetTile16ForTile32(int index, int quadrant, int dimension, const uint32_t *map32address) | yaze::zelda3::Overworld | private |
GetTileFromPosition(ImVec2 position) const | yaze::zelda3::Overworld | inline |
holes() const | yaze::zelda3::Overworld | inline |
holes() | yaze::zelda3::Overworld | inline |
is_loaded() const | yaze::zelda3::Overworld | inline |
is_loaded_ | yaze::zelda3::Overworld | private |
Load(Rom *rom) | yaze::zelda3::Overworld | |
LoadEntrances() | yaze::zelda3::Overworld | |
LoadExits() | yaze::zelda3::Overworld | |
LoadHoles() | yaze::zelda3::Overworld | |
LoadItems() | yaze::zelda3::Overworld | |
LoadOverworldMaps() | yaze::zelda3::Overworld | |
LoadSprites() | yaze::zelda3::Overworld | |
LoadSpritesFromMap(int sprite_start, int sprite_count, int sprite_index) | yaze::zelda3::Overworld | |
LoadTileTypes() | yaze::zelda3::Overworld | |
map32TilesBL enum value | yaze::zelda3::Overworld | private |
map32TilesBR enum value | yaze::zelda3::Overworld | private |
map32TilesTL enum value | yaze::zelda3::Overworld | private |
map32TilesTR enum value | yaze::zelda3::Overworld | private |
map_data_p1 | yaze::zelda3::Overworld | private |
map_data_p2 | yaze::zelda3::Overworld | private |
map_parent_ | yaze::zelda3::Overworld | private |
map_pointers1 | yaze::zelda3::Overworld | private |
map_pointers1_id | yaze::zelda3::Overworld | private |
map_pointers2 | yaze::zelda3::Overworld | private |
map_pointers2_id | yaze::zelda3::Overworld | private |
map_tiles() const | yaze::zelda3::Overworld | inline |
map_tiles_ | yaze::zelda3::Overworld | private |
map_tiles_mutex_ | yaze::zelda3::Overworld | mutableprivate |
mutable_all_items() | yaze::zelda3::Overworld | inline |
mutable_all_tiles_types() | yaze::zelda3::Overworld | inline |
mutable_deleted_entrances() | yaze::zelda3::Overworld | inline |
mutable_entrances() | yaze::zelda3::Overworld | inline |
mutable_exits() | yaze::zelda3::Overworld | inline |
mutable_holes() | yaze::zelda3::Overworld | inline |
mutable_map_tiles() | yaze::zelda3::Overworld | inline |
mutable_overworld_map(int i) | yaze::zelda3::Overworld | inline |
mutable_rom() | yaze::zelda3::Overworld | inline |
mutable_sprites(int state) | yaze::zelda3::Overworld | inline |
mutable_tiles16() | yaze::zelda3::Overworld | inline |
OrganizeMapTiles(std::vector< uint8_t > &bytes, std::vector< uint8_t > &bytes2, int i, int sx, int sy, int &ttpos) | yaze::zelda3::Overworld | private |
Overworld(Rom *rom) | yaze::zelda3::Overworld | inline |
overworld_map(int i) const | yaze::zelda3::Overworld | inline |
overworld_maps() const | yaze::zelda3::Overworld | inline |
overworld_maps_ | yaze::zelda3::Overworld | private |
rom() const | yaze::zelda3::Overworld | inline |
rom_ | yaze::zelda3::Overworld | private |
Save(Rom *rom) | yaze::zelda3::Overworld | |
SaveAreaSizes() | yaze::zelda3::Overworld | |
SaveAreaSpecificBGColors() | yaze::zelda3::Overworld | |
SaveCustomOverworldASM(bool enable_bg_color, bool enable_main_palette, bool enable_mosaic, bool enable_gfx_groups, bool enable_subscreen_overlay, bool enable_animated) | yaze::zelda3::Overworld | |
SaveEntrances() | yaze::zelda3::Overworld | |
SaveExits() | yaze::zelda3::Overworld | |
SaveItems() | yaze::zelda3::Overworld | |
SaveLargeAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4) | yaze::zelda3::Overworld | |
SaveLargeMaps() | yaze::zelda3::Overworld | |
SaveLargeMapsExpanded() | yaze::zelda3::Overworld | |
SaveMap16Expanded() | yaze::zelda3::Overworld | |
SaveMap16Tiles() | yaze::zelda3::Overworld | |
SaveMap32Expanded() | yaze::zelda3::Overworld | |
SaveMap32Tiles() | yaze::zelda3::Overworld | |
SaveMapOverlays() | yaze::zelda3::Overworld | |
SaveMapProperties() | yaze::zelda3::Overworld | |
SaveMusic() | yaze::zelda3::Overworld | |
SaveOverworldMaps() | yaze::zelda3::Overworld | |
SaveOverworldTilesType() | yaze::zelda3::Overworld | |
SaveSmallAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4) | yaze::zelda3::Overworld | |
SaveTallAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4) | yaze::zelda3::Overworld | |
SaveWideAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4) | yaze::zelda3::Overworld | |
set_current_map(int i) | yaze::zelda3::Overworld | inline |
set_current_world(int world) | yaze::zelda3::Overworld | inline |
SetTile(int x, int y, uint16_t tile_id) | yaze::zelda3::Overworld | inline |
sprites(int state) const | yaze::zelda3::Overworld | inline |
tile16_blockset_data() const | yaze::zelda3::Overworld | inline |
tiles16() const | yaze::zelda3::Overworld | inline |
tiles16_ | yaze::zelda3::Overworld | private |
tiles32_ | yaze::zelda3::Overworld | private |
tiles32_list_ | yaze::zelda3::Overworld | private |
tiles32_unique() const | yaze::zelda3::Overworld | inline |
tiles32_unique_ | yaze::zelda3::Overworld | private |