yaze 0.3.2
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yaze::zelda3::Overworld Member List

This is the complete list of members for yaze::zelda3::Overworld, including all inherited members.

all_entrances_yaze::zelda3::Overworldprivate
all_exits_yaze::zelda3::Overworldprivate
all_holes_yaze::zelda3::Overworldprivate
all_items() constyaze::zelda3::Overworldinline
all_items_yaze::zelda3::Overworldprivate
all_sprites() constyaze::zelda3::Overworldinline
all_sprites_yaze::zelda3::Overworldprivate
all_tiles_types() constyaze::zelda3::Overworldinline
all_tiles_types_yaze::zelda3::Overworldprivate
AssembleMap16Tiles()yaze::zelda3::Overworldprivate
AssembleMap32Tiles()yaze::zelda3::Overworldprivate
AssignMapSizes(std::vector< OverworldMap > &maps)yaze::zelda3::Overworld
AssignWorldTiles(int x, int y, int sx, int sy, int tpos, OverworldBlockset &world)yaze::zelda3::Overworldprivate
ConfigureMultiAreaMap(int parent_index, AreaSizeEnum size)yaze::zelda3::Overworld
CreateTile32Tilemap()yaze::zelda3::Overworld
current_area_palette() constyaze::zelda3::Overworldinline
current_graphics() constyaze::zelda3::Overworldinline
current_map_yaze::zelda3::Overworldprivate
current_map_bitmap_data() constyaze::zelda3::Overworldinline
current_world_yaze::zelda3::Overworldprivate
DecompressAllMapTiles()yaze::zelda3::Overworldprivate
DecompressAllMapTilesParallel()yaze::zelda3::Overworldprivate
deleted_entrances() constyaze::zelda3::Overworldinline
deleted_entrances_yaze::zelda3::Overworldprivate
Destroy()yaze::zelda3::Overworldinline
Dimension enum nameyaze::zelda3::Overworldprivate
EnsureMapBuilt(int map_index)yaze::zelda3::Overworld
entrances() constyaze::zelda3::Overworldinline
entrances()yaze::zelda3::Overworldinline
exits() constyaze::zelda3::Overworldinline
expanded_entrances() constyaze::zelda3::Overworldinline
expanded_entrances_yaze::zelda3::Overworldprivate
expanded_tile16() constyaze::zelda3::Overworldinline
expanded_tile16_yaze::zelda3::Overworldprivate
expanded_tile32() constyaze::zelda3::Overworldinline
expanded_tile32_yaze::zelda3::Overworldprivate
FetchLargeMaps()yaze::zelda3::Overworldprivate
game_state_yaze::zelda3::Overworldprivate
GetMapTiles(int world_type)yaze::zelda3::Overworldinline
GetTile(int x, int y) constyaze::zelda3::Overworldinline
GetTile16ForTile32(int index, int quadrant, int dimension, const uint32_t *map32address)yaze::zelda3::Overworldprivate
GetTileFromPosition(ImVec2 position) constyaze::zelda3::Overworldinline
holes() constyaze::zelda3::Overworldinline
holes()yaze::zelda3::Overworldinline
is_loaded() constyaze::zelda3::Overworldinline
is_loaded_yaze::zelda3::Overworldprivate
Load(Rom *rom)yaze::zelda3::Overworld
LoadEntrances()yaze::zelda3::Overworld
LoadExits()yaze::zelda3::Overworld
LoadHoles()yaze::zelda3::Overworld
LoadItems()yaze::zelda3::Overworld
LoadOverworldMaps()yaze::zelda3::Overworld
LoadSprites()yaze::zelda3::Overworld
LoadSpritesFromMap(int sprite_start, int sprite_count, int sprite_index)yaze::zelda3::Overworld
LoadTileTypes()yaze::zelda3::Overworld
map32TilesBL enum valueyaze::zelda3::Overworldprivate
map32TilesBR enum valueyaze::zelda3::Overworldprivate
map32TilesTL enum valueyaze::zelda3::Overworldprivate
map32TilesTR enum valueyaze::zelda3::Overworldprivate
map_data_p1yaze::zelda3::Overworldprivate
map_data_p2yaze::zelda3::Overworldprivate
map_parent_yaze::zelda3::Overworldprivate
map_pointers1yaze::zelda3::Overworldprivate
map_pointers1_idyaze::zelda3::Overworldprivate
map_pointers2yaze::zelda3::Overworldprivate
map_pointers2_idyaze::zelda3::Overworldprivate
map_tiles() constyaze::zelda3::Overworldinline
map_tiles_yaze::zelda3::Overworldprivate
map_tiles_mutex_yaze::zelda3::Overworldmutableprivate
mutable_all_items()yaze::zelda3::Overworldinline
mutable_all_tiles_types()yaze::zelda3::Overworldinline
mutable_deleted_entrances()yaze::zelda3::Overworldinline
mutable_entrances()yaze::zelda3::Overworldinline
mutable_exits()yaze::zelda3::Overworldinline
mutable_holes()yaze::zelda3::Overworldinline
mutable_map_tiles()yaze::zelda3::Overworldinline
mutable_overworld_map(int i)yaze::zelda3::Overworldinline
mutable_rom()yaze::zelda3::Overworldinline
mutable_sprites(int state)yaze::zelda3::Overworldinline
mutable_tiles16()yaze::zelda3::Overworldinline
OrganizeMapTiles(std::vector< uint8_t > &bytes, std::vector< uint8_t > &bytes2, int i, int sx, int sy, int &ttpos)yaze::zelda3::Overworldprivate
Overworld(Rom *rom)yaze::zelda3::Overworldinline
overworld_map(int i) constyaze::zelda3::Overworldinline
overworld_maps() constyaze::zelda3::Overworldinline
overworld_maps_yaze::zelda3::Overworldprivate
rom() constyaze::zelda3::Overworldinline
rom_yaze::zelda3::Overworldprivate
Save(Rom *rom)yaze::zelda3::Overworld
SaveAreaSizes()yaze::zelda3::Overworld
SaveAreaSpecificBGColors()yaze::zelda3::Overworld
SaveCustomOverworldASM(bool enable_bg_color, bool enable_main_palette, bool enable_mosaic, bool enable_gfx_groups, bool enable_subscreen_overlay, bool enable_animated)yaze::zelda3::Overworld
SaveEntrances()yaze::zelda3::Overworld
SaveExits()yaze::zelda3::Overworld
SaveItems()yaze::zelda3::Overworld
SaveLargeAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4)yaze::zelda3::Overworld
SaveLargeMaps()yaze::zelda3::Overworld
SaveLargeMapsExpanded()yaze::zelda3::Overworld
SaveMap16Expanded()yaze::zelda3::Overworld
SaveMap16Tiles()yaze::zelda3::Overworld
SaveMap32Expanded()yaze::zelda3::Overworld
SaveMap32Tiles()yaze::zelda3::Overworld
SaveMapOverlays()yaze::zelda3::Overworld
SaveMapProperties()yaze::zelda3::Overworld
SaveMusic()yaze::zelda3::Overworld
SaveOverworldMaps()yaze::zelda3::Overworld
SaveOverworldTilesType()yaze::zelda3::Overworld
SaveSmallAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4)yaze::zelda3::Overworld
SaveTallAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4)yaze::zelda3::Overworld
SaveWideAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4)yaze::zelda3::Overworld
set_current_map(int i)yaze::zelda3::Overworldinline
set_current_world(int world)yaze::zelda3::Overworldinline
SetTile(int x, int y, uint16_t tile_id)yaze::zelda3::Overworldinline
sprites(int state) constyaze::zelda3::Overworldinline
tile16_blockset_data() constyaze::zelda3::Overworldinline
tiles16() constyaze::zelda3::Overworldinline
tiles16_yaze::zelda3::Overworldprivate
tiles32_yaze::zelda3::Overworldprivate
tiles32_list_yaze::zelda3::Overworldprivate
tiles32_unique() constyaze::zelda3::Overworldinline
tiles32_unique_yaze::zelda3::Overworldprivate