| all_entrances_ | yaze::zelda3::Overworld | private |
| all_exits_ | yaze::zelda3::Overworld | private |
| all_holes_ | yaze::zelda3::Overworld | private |
| all_items() const | yaze::zelda3::Overworld | inline |
| all_items_ | yaze::zelda3::Overworld | private |
| all_sprites() const | yaze::zelda3::Overworld | inline |
| all_sprites_ | yaze::zelda3::Overworld | private |
| all_tiles_types() const | yaze::zelda3::Overworld | inline |
| all_tiles_types_ | yaze::zelda3::Overworld | private |
| AssembleMap16Tiles() | yaze::zelda3::Overworld | private |
| AssembleMap32Tiles() | yaze::zelda3::Overworld | private |
| AssignMapSizes(std::vector< OverworldMap > &maps) | yaze::zelda3::Overworld | |
| AssignWorldTiles(int x, int y, int sx, int sy, int tpos, OverworldBlockset &world) | yaze::zelda3::Overworld | private |
| ConfigureMultiAreaMap(int parent_index, AreaSizeEnum size) | yaze::zelda3::Overworld | |
| CreateTile32Tilemap() | yaze::zelda3::Overworld | |
| current_area_palette() const | yaze::zelda3::Overworld | inline |
| current_graphics() const | yaze::zelda3::Overworld | inline |
| current_map_ | yaze::zelda3::Overworld | private |
| current_map_bitmap_data() const | yaze::zelda3::Overworld | inline |
| current_world_ | yaze::zelda3::Overworld | private |
| DecompressAllMapTiles() | yaze::zelda3::Overworld | private |
| DecompressAllMapTilesParallel() | yaze::zelda3::Overworld | private |
| deleted_entrances() const | yaze::zelda3::Overworld | inline |
| deleted_entrances_ | yaze::zelda3::Overworld | private |
| Destroy() | yaze::zelda3::Overworld | inline |
| Dimension enum name | yaze::zelda3::Overworld | private |
| EnsureMapBuilt(int map_index) | yaze::zelda3::Overworld | |
| entrances() const | yaze::zelda3::Overworld | inline |
| entrances() | yaze::zelda3::Overworld | inline |
| exits() const | yaze::zelda3::Overworld | inline |
| expanded_entrances() const | yaze::zelda3::Overworld | inline |
| expanded_entrances_ | yaze::zelda3::Overworld | private |
| expanded_tile16() const | yaze::zelda3::Overworld | inline |
| expanded_tile16_ | yaze::zelda3::Overworld | private |
| expanded_tile32() const | yaze::zelda3::Overworld | inline |
| expanded_tile32_ | yaze::zelda3::Overworld | private |
| FetchLargeMaps() | yaze::zelda3::Overworld | private |
| game_state_ | yaze::zelda3::Overworld | private |
| GetMapTiles(int world_type) | yaze::zelda3::Overworld | inline |
| GetTile(int x, int y) const | yaze::zelda3::Overworld | inline |
| GetTile16ForTile32(int index, int quadrant, int dimension, const uint32_t *map32address) | yaze::zelda3::Overworld | private |
| GetTileFromPosition(ImVec2 position) const | yaze::zelda3::Overworld | inline |
| holes() const | yaze::zelda3::Overworld | inline |
| holes() | yaze::zelda3::Overworld | inline |
| is_loaded() const | yaze::zelda3::Overworld | inline |
| is_loaded_ | yaze::zelda3::Overworld | private |
| Load(Rom *rom) | yaze::zelda3::Overworld | |
| LoadOverworldMaps() | yaze::zelda3::Overworld | |
| LoadSprites() | yaze::zelda3::Overworld | |
| LoadSpritesFromMap(int sprite_start, int sprite_count, int sprite_index) | yaze::zelda3::Overworld | |
| LoadTileTypes() | yaze::zelda3::Overworld | |
| map32TilesBL enum value | yaze::zelda3::Overworld | private |
| map32TilesBR enum value | yaze::zelda3::Overworld | private |
| map32TilesTL enum value | yaze::zelda3::Overworld | private |
| map32TilesTR enum value | yaze::zelda3::Overworld | private |
| map_data_p1 | yaze::zelda3::Overworld | private |
| map_data_p2 | yaze::zelda3::Overworld | private |
| map_parent_ | yaze::zelda3::Overworld | private |
| map_pointers1 | yaze::zelda3::Overworld | private |
| map_pointers1_id | yaze::zelda3::Overworld | private |
| map_pointers2 | yaze::zelda3::Overworld | private |
| map_pointers2_id | yaze::zelda3::Overworld | private |
| map_tiles() const | yaze::zelda3::Overworld | inline |
| map_tiles_ | yaze::zelda3::Overworld | private |
| map_tiles_mutex_ | yaze::zelda3::Overworld | mutableprivate |
| mutable_all_items() | yaze::zelda3::Overworld | inline |
| mutable_all_tiles_types() | yaze::zelda3::Overworld | inline |
| mutable_deleted_entrances() | yaze::zelda3::Overworld | inline |
| mutable_entrances() | yaze::zelda3::Overworld | inline |
| mutable_exits() | yaze::zelda3::Overworld | inline |
| mutable_holes() | yaze::zelda3::Overworld | inline |
| mutable_map_tiles() | yaze::zelda3::Overworld | inline |
| mutable_overworld_map(int i) | yaze::zelda3::Overworld | inline |
| mutable_rom() | yaze::zelda3::Overworld | inline |
| mutable_sprites(int state) | yaze::zelda3::Overworld | inline |
| mutable_tiles16() | yaze::zelda3::Overworld | inline |
| OrganizeMapTiles(std::vector< uint8_t > &bytes, std::vector< uint8_t > &bytes2, int i, int sx, int sy, int &ttpos) | yaze::zelda3::Overworld | private |
| Overworld(Rom *rom) | yaze::zelda3::Overworld | inline |
| overworld_map(int i) const | yaze::zelda3::Overworld | inline |
| overworld_maps() const | yaze::zelda3::Overworld | inline |
| overworld_maps_ | yaze::zelda3::Overworld | private |
| rom() const | yaze::zelda3::Overworld | inline |
| rom_ | yaze::zelda3::Overworld | private |
| Save(Rom *rom) | yaze::zelda3::Overworld | |
| SaveAreaSizes() | yaze::zelda3::Overworld | |
| SaveAreaSpecificBGColors() | yaze::zelda3::Overworld | |
| SaveCustomOverworldASM(bool enable_bg_color, bool enable_main_palette, bool enable_mosaic, bool enable_gfx_groups, bool enable_subscreen_overlay, bool enable_animated) | yaze::zelda3::Overworld | |
| SaveEntrances() | yaze::zelda3::Overworld | |
| SaveExits() | yaze::zelda3::Overworld | |
| SaveItems() | yaze::zelda3::Overworld | |
| SaveLargeAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4) | yaze::zelda3::Overworld | |
| SaveLargeMaps() | yaze::zelda3::Overworld | |
| SaveLargeMapsExpanded() | yaze::zelda3::Overworld | |
| SaveMap16Expanded() | yaze::zelda3::Overworld | |
| SaveMap16Tiles() | yaze::zelda3::Overworld | |
| SaveMap32Expanded() | yaze::zelda3::Overworld | |
| SaveMap32Tiles() | yaze::zelda3::Overworld | |
| SaveMapOverlays() | yaze::zelda3::Overworld | |
| SaveMapProperties() | yaze::zelda3::Overworld | |
| SaveMusic() | yaze::zelda3::Overworld | |
| SaveOverworldMaps() | yaze::zelda3::Overworld | |
| SaveOverworldTilesType() | yaze::zelda3::Overworld | |
| SaveSmallAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4) | yaze::zelda3::Overworld | |
| SaveTallAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4) | yaze::zelda3::Overworld | |
| SaveWideAreaTransitions(int i, int parent_x_pos, int parent_y_pos, int transition_target_north, int transition_target_west, int transition_pos_x, int transition_pos_y, int screen_change_1, int screen_change_2, int screen_change_3, int screen_change_4) | yaze::zelda3::Overworld | |
| set_current_map(int i) | yaze::zelda3::Overworld | inline |
| set_current_world(int world) | yaze::zelda3::Overworld | inline |
| SetTile(int x, int y, uint16_t tile_id) | yaze::zelda3::Overworld | inline |
| sprites(int state) const | yaze::zelda3::Overworld | inline |
| tile16_blockset_data() const | yaze::zelda3::Overworld | inline |
| tiles16() const | yaze::zelda3::Overworld | inline |
| tiles16_ | yaze::zelda3::Overworld | private |
| tiles32_ | yaze::zelda3::Overworld | private |
| tiles32_list_ | yaze::zelda3::Overworld | private |
| tiles32_unique() const | yaze::zelda3::Overworld | inline |
| tiles32_unique_ | yaze::zelda3::Overworld | private |