yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::editor::MapPropertiesSystem Member List

This is the complete list of members for yaze::editor::MapPropertiesSystem, including all inherited members.

canvas_yaze::editor::MapPropertiesSystemprivate
DrawBasicPropertiesTab(int current_map)yaze::editor::MapPropertiesSystemprivate
DrawCustomBackgroundColorEditor(int current_map, bool &show_custom_bg_color_editor)yaze::editor::MapPropertiesSystem
DrawCustomFeaturesTab(int current_map)yaze::editor::MapPropertiesSystemprivate
DrawGraphicsPopup(int current_map, int game_state)yaze::editor::MapPropertiesSystemprivate
DrawMapPropertiesPanel(int current_map, bool &show_map_properties_panel)yaze::editor::MapPropertiesSystem
DrawMosaicControls(int current_map)yaze::editor::MapPropertiesSystemprivate
DrawMusicTab(int current_map)yaze::editor::MapPropertiesSystemprivate
DrawOverlayControls(int current_map, bool &show_overlay_preview)yaze::editor::MapPropertiesSystemprivate
DrawOverlayEditor(int current_map, bool &show_overlay_editor)yaze::editor::MapPropertiesSystem
DrawOverlayPreviewOnMap(int current_map, int current_world, bool show_overlay_preview)yaze::editor::MapPropertiesSystem
DrawPalettesPopup(int current_map, int game_state, bool &show_custom_bg_color_editor)yaze::editor::MapPropertiesSystemprivate
DrawPropertiesPopup(int current_map, bool &show_map_properties_panel, bool &show_overlay_preview, int &game_state)yaze::editor::MapPropertiesSystemprivate
DrawQuickAccessPopup()yaze::editor::MapPropertiesSystemprivate
DrawSimplifiedMapSettings(int &current_world, int &current_map, bool &current_map_lock, bool &show_map_properties_panel, bool &show_custom_bg_color_editor, bool &show_overlay_editor, bool &show_overlay_preview, int &game_state, int &current_mode)yaze::editor::MapPropertiesSystem
DrawSpritePropertiesTab(int current_map)yaze::editor::MapPropertiesSystemprivate
DrawTileGraphicsTab(int current_map)yaze::editor::MapPropertiesSystemprivate
DrawToolsPopup(int &current_mode)yaze::editor::MapPropertiesSystemprivate
DrawViewPopup()yaze::editor::MapPropertiesSystemprivate
force_refresh_graphics_yaze::editor::MapPropertiesSystemprivate
ForceRefreshGraphics(int map_index)yaze::editor::MapPropertiesSystemprivate
ForceRefreshGraphicsCallback typedefyaze::editor::MapPropertiesSystem
GetOverlayDescription(uint16_t overlay_id)yaze::editor::MapPropertiesSystemprivate
MapPropertiesSystem(zelda3::Overworld *overworld, Rom *rom, std::array< gfx::Bitmap, zelda3::kNumOverworldMaps > *maps_bmp=nullptr, gui::Canvas *canvas=nullptr)yaze::editor::MapPropertiesSysteminlineexplicit
maps_bmp_yaze::editor::MapPropertiesSystemprivate
overworld_yaze::editor::MapPropertiesSystemprivate
refresh_map_palette_yaze::editor::MapPropertiesSystemprivate
refresh_map_properties_yaze::editor::MapPropertiesSystemprivate
refresh_overworld_map_yaze::editor::MapPropertiesSystemprivate
refresh_tile16_blockset_yaze::editor::MapPropertiesSystemprivate
RefreshCallback typedefyaze::editor::MapPropertiesSystem
RefreshMapPalette()yaze::editor::MapPropertiesSystemprivate
RefreshMapProperties()yaze::editor::MapPropertiesSystemprivate
RefreshOverworldMap()yaze::editor::MapPropertiesSystemprivate
RefreshPaletteCallback typedefyaze::editor::MapPropertiesSystem
RefreshSiblingMapGraphics(int map_index, bool include_self=false)yaze::editor::MapPropertiesSystemprivate
RefreshTile16Blockset()yaze::editor::MapPropertiesSystemprivate
rom_yaze::editor::MapPropertiesSystemprivate
SetRefreshCallbacks(RefreshCallback refresh_map_properties, RefreshCallback refresh_overworld_map, RefreshPaletteCallback refresh_map_palette, RefreshPaletteCallback refresh_tile16_blockset=nullptr, ForceRefreshGraphicsCallback force_refresh_graphics=nullptr)yaze::editor::MapPropertiesSysteminline
SetupCanvasContextMenu(gui::Canvas &canvas, int current_map, bool current_map_lock, bool &show_map_properties_panel, bool &show_custom_bg_color_editor, bool &show_overlay_editor)yaze::editor::MapPropertiesSystem