canvas_ | yaze::editor::MapPropertiesSystem | private |
DrawBasicPropertiesTab(int current_map) | yaze::editor::MapPropertiesSystem | private |
DrawCustomBackgroundColorEditor(int current_map, bool &show_custom_bg_color_editor) | yaze::editor::MapPropertiesSystem | |
DrawCustomFeaturesTab(int current_map) | yaze::editor::MapPropertiesSystem | private |
DrawGraphicsPopup(int current_map, int game_state) | yaze::editor::MapPropertiesSystem | private |
DrawMapPropertiesPanel(int current_map, bool &show_map_properties_panel) | yaze::editor::MapPropertiesSystem | |
DrawMosaicControls(int current_map) | yaze::editor::MapPropertiesSystem | private |
DrawMusicTab(int current_map) | yaze::editor::MapPropertiesSystem | private |
DrawOverlayControls(int current_map, bool &show_overlay_preview) | yaze::editor::MapPropertiesSystem | private |
DrawOverlayEditor(int current_map, bool &show_overlay_editor) | yaze::editor::MapPropertiesSystem | |
DrawOverlayPreviewOnMap(int current_map, int current_world, bool show_overlay_preview) | yaze::editor::MapPropertiesSystem | |
DrawPalettesPopup(int current_map, int game_state, bool &show_custom_bg_color_editor) | yaze::editor::MapPropertiesSystem | private |
DrawPropertiesPopup(int current_map, bool &show_map_properties_panel, bool &show_overlay_preview, int &game_state) | yaze::editor::MapPropertiesSystem | private |
DrawQuickAccessPopup() | yaze::editor::MapPropertiesSystem | private |
DrawSimplifiedMapSettings(int ¤t_world, int ¤t_map, bool ¤t_map_lock, bool &show_map_properties_panel, bool &show_custom_bg_color_editor, bool &show_overlay_editor, bool &show_overlay_preview, int &game_state, int ¤t_mode) | yaze::editor::MapPropertiesSystem | |
DrawSpritePropertiesTab(int current_map) | yaze::editor::MapPropertiesSystem | private |
DrawTileGraphicsTab(int current_map) | yaze::editor::MapPropertiesSystem | private |
DrawToolsPopup(int ¤t_mode) | yaze::editor::MapPropertiesSystem | private |
DrawViewPopup() | yaze::editor::MapPropertiesSystem | private |
force_refresh_graphics_ | yaze::editor::MapPropertiesSystem | private |
ForceRefreshGraphics(int map_index) | yaze::editor::MapPropertiesSystem | private |
ForceRefreshGraphicsCallback typedef | yaze::editor::MapPropertiesSystem | |
GetOverlayDescription(uint16_t overlay_id) | yaze::editor::MapPropertiesSystem | private |
MapPropertiesSystem(zelda3::Overworld *overworld, Rom *rom, std::array< gfx::Bitmap, zelda3::kNumOverworldMaps > *maps_bmp=nullptr, gui::Canvas *canvas=nullptr) | yaze::editor::MapPropertiesSystem | inlineexplicit |
maps_bmp_ | yaze::editor::MapPropertiesSystem | private |
overworld_ | yaze::editor::MapPropertiesSystem | private |
refresh_map_palette_ | yaze::editor::MapPropertiesSystem | private |
refresh_map_properties_ | yaze::editor::MapPropertiesSystem | private |
refresh_overworld_map_ | yaze::editor::MapPropertiesSystem | private |
refresh_tile16_blockset_ | yaze::editor::MapPropertiesSystem | private |
RefreshCallback typedef | yaze::editor::MapPropertiesSystem | |
RefreshMapPalette() | yaze::editor::MapPropertiesSystem | private |
RefreshMapProperties() | yaze::editor::MapPropertiesSystem | private |
RefreshOverworldMap() | yaze::editor::MapPropertiesSystem | private |
RefreshPaletteCallback typedef | yaze::editor::MapPropertiesSystem | |
RefreshSiblingMapGraphics(int map_index, bool include_self=false) | yaze::editor::MapPropertiesSystem | private |
RefreshTile16Blockset() | yaze::editor::MapPropertiesSystem | private |
rom_ | yaze::editor::MapPropertiesSystem | private |
SetRefreshCallbacks(RefreshCallback refresh_map_properties, RefreshCallback refresh_overworld_map, RefreshPaletteCallback refresh_map_palette, RefreshPaletteCallback refresh_tile16_blockset=nullptr, ForceRefreshGraphicsCallback force_refresh_graphics=nullptr) | yaze::editor::MapPropertiesSystem | inline |
SetupCanvasContextMenu(gui::Canvas &canvas, int current_map, bool current_map_lock, bool &show_map_properties_panel, bool &show_custom_bg_color_editor, bool &show_overlay_editor) | yaze::editor::MapPropertiesSystem | |