| canvas_ | yaze::editor::MapPropertiesSystem | private |
| DrawBasicPropertiesTab(int current_map) | yaze::editor::MapPropertiesSystem | private |
| DrawCustomBackgroundColorEditor(int current_map, bool &show_custom_bg_color_editor) | yaze::editor::MapPropertiesSystem | |
| DrawCustomFeaturesTab(int current_map) | yaze::editor::MapPropertiesSystem | private |
| DrawGraphicsPopup(int current_map, int game_state) | yaze::editor::MapPropertiesSystem | private |
| DrawMapPropertiesPanel(int current_map, bool &show_map_properties_panel) | yaze::editor::MapPropertiesSystem | |
| DrawMosaicControls(int current_map) | yaze::editor::MapPropertiesSystem | private |
| DrawMusicTab(int current_map) | yaze::editor::MapPropertiesSystem | private |
| DrawOverlayControls(int current_map, bool &show_overlay_preview) | yaze::editor::MapPropertiesSystem | private |
| DrawOverlayEditor(int current_map, bool &show_overlay_editor) | yaze::editor::MapPropertiesSystem | |
| DrawOverlayPreviewOnMap(int current_map, int current_world, bool show_overlay_preview) | yaze::editor::MapPropertiesSystem | |
| DrawPalettesPopup(int current_map, int game_state, bool &show_custom_bg_color_editor) | yaze::editor::MapPropertiesSystem | private |
| DrawPropertiesPopup(int current_map, bool &show_map_properties_panel, bool &show_overlay_preview, int &game_state) | yaze::editor::MapPropertiesSystem | private |
| DrawQuickAccessPopup() | yaze::editor::MapPropertiesSystem | private |
| DrawSimplifiedMapSettings(int ¤t_world, int ¤t_map, bool ¤t_map_lock, bool &show_map_properties_panel, bool &show_custom_bg_color_editor, bool &show_overlay_editor, bool &show_overlay_preview, int &game_state, int ¤t_mode) | yaze::editor::MapPropertiesSystem | |
| DrawSpritePropertiesTab(int current_map) | yaze::editor::MapPropertiesSystem | private |
| DrawTileGraphicsTab(int current_map) | yaze::editor::MapPropertiesSystem | private |
| DrawToolsPopup(int ¤t_mode) | yaze::editor::MapPropertiesSystem | private |
| DrawViewPopup() | yaze::editor::MapPropertiesSystem | private |
| entity_insert_callback_ | yaze::editor::MapPropertiesSystem | private |
| force_refresh_graphics_ | yaze::editor::MapPropertiesSystem | private |
| ForceRefreshGraphics(int map_index) | yaze::editor::MapPropertiesSystem | private |
| ForceRefreshGraphicsCallback typedef | yaze::editor::MapPropertiesSystem | |
| GetOverlayDescription(uint16_t overlay_id) | yaze::editor::MapPropertiesSystem | private |
| MapPropertiesSystem(zelda3::Overworld *overworld, Rom *rom, std::array< gfx::Bitmap, zelda3::kNumOverworldMaps > *maps_bmp=nullptr, gui::Canvas *canvas=nullptr) | yaze::editor::MapPropertiesSystem | inlineexplicit |
| maps_bmp_ | yaze::editor::MapPropertiesSystem | private |
| overworld_ | yaze::editor::MapPropertiesSystem | private |
| refresh_map_palette_ | yaze::editor::MapPropertiesSystem | private |
| refresh_map_properties_ | yaze::editor::MapPropertiesSystem | private |
| refresh_overworld_map_ | yaze::editor::MapPropertiesSystem | private |
| refresh_tile16_blockset_ | yaze::editor::MapPropertiesSystem | private |
| RefreshCallback typedef | yaze::editor::MapPropertiesSystem | |
| RefreshMapPalette() | yaze::editor::MapPropertiesSystem | private |
| RefreshMapProperties() | yaze::editor::MapPropertiesSystem | private |
| RefreshOverworldMap() | yaze::editor::MapPropertiesSystem | private |
| RefreshPaletteCallback typedef | yaze::editor::MapPropertiesSystem | |
| RefreshSiblingMapGraphics(int map_index, bool include_self=false) | yaze::editor::MapPropertiesSystem | private |
| RefreshTile16Blockset() | yaze::editor::MapPropertiesSystem | private |
| rom_ | yaze::editor::MapPropertiesSystem | private |
| SetEntityCallbacks(std::function< void(const std::string &)> insert_callback) | yaze::editor::MapPropertiesSystem | inline |
| SetRefreshCallbacks(RefreshCallback refresh_map_properties, RefreshCallback refresh_overworld_map, RefreshPaletteCallback refresh_map_palette, RefreshPaletteCallback refresh_tile16_blockset=nullptr, ForceRefreshGraphicsCallback force_refresh_graphics=nullptr) | yaze::editor::MapPropertiesSystem | inline |
| SetupCanvasContextMenu(gui::Canvas &canvas, int current_map, bool current_map_lock, bool &show_map_properties_panel, bool &show_custom_bg_color_editor, bool &show_overlay_editor, int current_mode=0) | yaze::editor::MapPropertiesSystem | |