yaze 0.2.0
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yaze::app::zelda3::Sprite Member List

This is the complete list of members for yaze::app::zelda3::Sprite, including all inherited members.

bounding_box_yaze::app::zelda3::Spriteprivate
current_gfx_yaze::app::zelda3::Spriteprivate
deleted() constyaze::app::zelda3::Spriteinline
deleted_yaze::app::zelda3::Spriteprivate
Draw()yaze::app::zelda3::Sprite
DrawSpriteTile(int x, int y, int srcx, int srcy, int pal, bool mirror_x=false, bool mirror_y=false, int sizex=2, int sizey=2)yaze::app::zelda3::Sprite
entity_id_yaze::app::zelda3::GameEntity
entity_type_yaze::app::zelda3::GameEntity
EntityType enum nameyaze::app::zelda3::GameEntity
game_state() constyaze::app::zelda3::Spriteinline
game_state_yaze::app::zelda3::Spriteprivate
game_x_yaze::app::zelda3::GameEntity
game_y_yaze::app::zelda3::GameEntity
GameEntity()=defaultyaze::app::zelda3::GameEntity
height() constyaze::app::zelda3::Spriteinline
height_yaze::app::zelda3::Spriteprivate
higher_x_yaze::app::zelda3::Spriteprivate
higher_y_yaze::app::zelda3::Spriteprivate
id() constyaze::app::zelda3::Spriteinline
id_yaze::app::zelda3::Spriteprivate
InitSprite(const std::vector< uint8_t > &src, uint8_t overworld_map_id, uint8_t id, uint8_t x, uint8_t y, int map_x, int map_y)yaze::app::zelda3::Spriteinline
kDungeonSprite enum valueyaze::app::zelda3::GameEntity
kEntrance enum valueyaze::app::zelda3::GameEntity
kExit enum valueyaze::app::zelda3::GameEntity
key_drop_yaze::app::zelda3::Spriteprivate
kItem enum valueyaze::app::zelda3::GameEntity
kMusic enum valueyaze::app::zelda3::GameEntity
kProperties enum valueyaze::app::zelda3::GameEntity
kSprite enum valueyaze::app::zelda3::GameEntity
kTilemap enum valueyaze::app::zelda3::GameEntity
kTransport enum valueyaze::app::zelda3::GameEntity
layer() constyaze::app::zelda3::Spriteinline
layer_yaze::app::zelda3::Spriteprivate
lower_x_yaze::app::zelda3::Spriteprivate
lower_y_yaze::app::zelda3::Spriteprivate
map_id() constyaze::app::zelda3::Spriteinline
map_id_yaze::app::zelda3::Spriteprivate
map_x() constyaze::app::zelda3::Spriteinline
map_x_yaze::app::zelda3::Spriteprivate
map_y() constyaze::app::zelda3::Spriteinline
map_y_yaze::app::zelda3::Spriteprivate
name()yaze::app::zelda3::Spriteinline
name_yaze::app::zelda3::Spriteprivate
nx() constyaze::app::zelda3::Spriteinline
nx_yaze::app::zelda3::Spriteprivate
ny() constyaze::app::zelda3::Spriteinline
ny_yaze::app::zelda3::Spriteprivate
overlord_yaze::app::zelda3::Spriteprivate
overworld_yaze::app::zelda3::Spriteprivate
preview_gfx_yaze::app::zelda3::Spriteprivate
PreviewGraphics() constyaze::app::zelda3::Spriteinline
set_deleted(bool deleted)yaze::app::zelda3::Spriteinline
set_id(uint8_t id)yaze::app::zelda3::Spriteinline
set_key_drop(int key)yaze::app::zelda3::Spriteinline
set_x(int x)yaze::app::zelda3::GameEntityinline
set_y(int y)yaze::app::zelda3::GameEntityinline
Sprite()=defaultyaze::app::zelda3::Sprite
Sprite(std::vector< uint8_t > src, uint8_t overworld_map_id, uint8_t id, uint8_t x, uint8_t y, int map_x, int map_y)yaze::app::zelda3::Spriteinline
Sprite(uint8_t id, uint8_t x, uint8_t y, uint8_t subtype, uint8_t layer)yaze::app::zelda3::Spriteinline
subtype() constyaze::app::zelda3::Spriteinline
subtype_yaze::app::zelda3::Spriteprivate
UpdateBoundaryBox()yaze::app::zelda3::Sprite
UpdateCoordinates(int map_x, int map_y)yaze::app::zelda3::Sprite
UpdateMapProperties(uint16_t map_id) overrideyaze::app::zelda3::Spritevirtual
width() constyaze::app::zelda3::Spriteinline
width_yaze::app::zelda3::Spriteprivate
x() constyaze::app::zelda3::Spriteinline
x_yaze::app::zelda3::GameEntity
y() constyaze::app::zelda3::Spriteinline
y_yaze::app::zelda3::GameEntity