bounding_box_ | yaze::app::zelda3::Sprite | private |
current_gfx_ | yaze::app::zelda3::Sprite | private |
deleted() const | yaze::app::zelda3::Sprite | inline |
deleted_ | yaze::app::zelda3::Sprite | private |
Draw() | yaze::app::zelda3::Sprite | |
DrawSpriteTile(int x, int y, int srcx, int srcy, int pal, bool mirror_x=false, bool mirror_y=false, int sizex=2, int sizey=2) | yaze::app::zelda3::Sprite | |
entity_id_ | yaze::app::zelda3::GameEntity | |
entity_type_ | yaze::app::zelda3::GameEntity | |
EntityType enum name | yaze::app::zelda3::GameEntity | |
game_state() const | yaze::app::zelda3::Sprite | inline |
game_state_ | yaze::app::zelda3::Sprite | private |
game_x_ | yaze::app::zelda3::GameEntity | |
game_y_ | yaze::app::zelda3::GameEntity | |
GameEntity()=default | yaze::app::zelda3::GameEntity | |
height() const | yaze::app::zelda3::Sprite | inline |
height_ | yaze::app::zelda3::Sprite | private |
higher_x_ | yaze::app::zelda3::Sprite | private |
higher_y_ | yaze::app::zelda3::Sprite | private |
id() const | yaze::app::zelda3::Sprite | inline |
id_ | yaze::app::zelda3::Sprite | private |
InitSprite(const std::vector< uint8_t > &src, uint8_t overworld_map_id, uint8_t id, uint8_t x, uint8_t y, int map_x, int map_y) | yaze::app::zelda3::Sprite | inline |
kDungeonSprite enum value | yaze::app::zelda3::GameEntity | |
kEntrance enum value | yaze::app::zelda3::GameEntity | |
kExit enum value | yaze::app::zelda3::GameEntity | |
key_drop_ | yaze::app::zelda3::Sprite | private |
kItem enum value | yaze::app::zelda3::GameEntity | |
kMusic enum value | yaze::app::zelda3::GameEntity | |
kProperties enum value | yaze::app::zelda3::GameEntity | |
kSprite enum value | yaze::app::zelda3::GameEntity | |
kTilemap enum value | yaze::app::zelda3::GameEntity | |
kTransport enum value | yaze::app::zelda3::GameEntity | |
layer() const | yaze::app::zelda3::Sprite | inline |
layer_ | yaze::app::zelda3::Sprite | private |
lower_x_ | yaze::app::zelda3::Sprite | private |
lower_y_ | yaze::app::zelda3::Sprite | private |
map_id() const | yaze::app::zelda3::Sprite | inline |
map_id_ | yaze::app::zelda3::Sprite | private |
map_x() const | yaze::app::zelda3::Sprite | inline |
map_x_ | yaze::app::zelda3::Sprite | private |
map_y() const | yaze::app::zelda3::Sprite | inline |
map_y_ | yaze::app::zelda3::Sprite | private |
name() | yaze::app::zelda3::Sprite | inline |
name_ | yaze::app::zelda3::Sprite | private |
nx() const | yaze::app::zelda3::Sprite | inline |
nx_ | yaze::app::zelda3::Sprite | private |
ny() const | yaze::app::zelda3::Sprite | inline |
ny_ | yaze::app::zelda3::Sprite | private |
overlord_ | yaze::app::zelda3::Sprite | private |
overworld_ | yaze::app::zelda3::Sprite | private |
preview_gfx_ | yaze::app::zelda3::Sprite | private |
PreviewGraphics() const | yaze::app::zelda3::Sprite | inline |
set_deleted(bool deleted) | yaze::app::zelda3::Sprite | inline |
set_id(uint8_t id) | yaze::app::zelda3::Sprite | inline |
set_key_drop(int key) | yaze::app::zelda3::Sprite | inline |
set_x(int x) | yaze::app::zelda3::GameEntity | inline |
set_y(int y) | yaze::app::zelda3::GameEntity | inline |
Sprite()=default | yaze::app::zelda3::Sprite | |
Sprite(std::vector< uint8_t > src, uint8_t overworld_map_id, uint8_t id, uint8_t x, uint8_t y, int map_x, int map_y) | yaze::app::zelda3::Sprite | inline |
Sprite(uint8_t id, uint8_t x, uint8_t y, uint8_t subtype, uint8_t layer) | yaze::app::zelda3::Sprite | inline |
subtype() const | yaze::app::zelda3::Sprite | inline |
subtype_ | yaze::app::zelda3::Sprite | private |
UpdateBoundaryBox() | yaze::app::zelda3::Sprite | |
UpdateCoordinates(int map_x, int map_y) | yaze::app::zelda3::Sprite | |
UpdateMapProperties(uint16_t map_id) override | yaze::app::zelda3::Sprite | virtual |
width() const | yaze::app::zelda3::Sprite | inline |
width_ | yaze::app::zelda3::Sprite | private |
x() const | yaze::app::zelda3::Sprite | inline |
x_ | yaze::app::zelda3::GameEntity | |
y() const | yaze::app::zelda3::Sprite | inline |
y_ | yaze::app::zelda3::GameEntity | |