active_ | yaze::app::gfx::Bitmap | private |
ApplyPalette(const SnesPalette &palette) | yaze::app::gfx::Bitmap | |
ApplyPalette(const std::vector< SDL_Color > &palette) | yaze::app::gfx::Bitmap | |
ApplyPaletteFromPaletteGroup(const SnesPalette &palette, int palette_id) | yaze::app::gfx::Bitmap | |
ApplyPaletteWithTransparent(const SnesPalette &palette, size_t index, int length=7) | yaze::app::gfx::Bitmap | |
at(int i) const | yaze::app::gfx::Bitmap | inline |
Bitmap()=default | yaze::app::gfx::Bitmap | |
Bitmap(int width, int height, int depth, int data_size) | yaze::app::gfx::Bitmap | |
Bitmap(int width, int height, int depth, const std::vector< uint8_t > &data) | yaze::app::gfx::Bitmap | inline |
Bitmap(int width, int height, int depth, const std::vector< uint8_t > &data, const SnesPalette &palette) | yaze::app::gfx::Bitmap | inline |
Cleanup() | yaze::app::gfx::Bitmap | inline |
converted_surface() const | yaze::app::gfx::Bitmap | inline |
converted_surface_ | yaze::app::gfx::Bitmap | private |
Create(int width, int height, int depth, const std::vector< uint8_t > &data) | yaze::app::gfx::Bitmap | |
Create(int width, int height, int depth, int format, const std::vector< uint8_t > &data) | yaze::app::gfx::Bitmap | |
CreateTexture(SDL_Renderer *renderer) | yaze::app::gfx::Bitmap | |
data() const | yaze::app::gfx::Bitmap | inline |
data_ | yaze::app::gfx::Bitmap | private |
data_size_ | yaze::app::gfx::Bitmap | private |
depth() const | yaze::app::gfx::Bitmap | inline |
depth_ | yaze::app::gfx::Bitmap | private |
Get16x16Tile(int tile_x, int tile_y, std::vector< uint8_t > &tile_data, int &tile_data_offset) | yaze::app::gfx::Bitmap | |
Get8x8Tile(int tile_index, int x, int y, std::vector< uint8_t > &tile_data, int &tile_data_offset) | yaze::app::gfx::Bitmap | |
height() const | yaze::app::gfx::Bitmap | inline |
height_ | yaze::app::gfx::Bitmap | private |
is_active() const | yaze::app::gfx::Bitmap | inline |
modified() const | yaze::app::gfx::Bitmap | inline |
modified_ | yaze::app::gfx::Bitmap | private |
mutable_converted_surface() | yaze::app::gfx::Bitmap | inline |
mutable_data() | yaze::app::gfx::Bitmap | inline |
mutable_palette() | yaze::app::gfx::Bitmap | inline |
mutable_pixel_data() | yaze::app::gfx::Bitmap | inline |
mutable_surface() | yaze::app::gfx::Bitmap | inline |
palette() const | yaze::app::gfx::Bitmap | inline |
palette_ | yaze::app::gfx::Bitmap | private |
palette_size() const | yaze::app::gfx::Bitmap | inline |
pixel_data_ | yaze::app::gfx::Bitmap | private |
png_data_ | yaze::app::gfx::Bitmap | private |
Reformat(int format) | yaze::app::gfx::Bitmap | |
SaveSurfaceToFile(std::string_view filename) | yaze::app::gfx::Bitmap | |
sdl_palette() | yaze::app::gfx::Bitmap | inline |
set_active(bool active) | yaze::app::gfx::Bitmap | inline |
set_data(const std::vector< uint8_t > &data) | yaze::app::gfx::Bitmap | inline |
set_modified(bool modified) | yaze::app::gfx::Bitmap | inline |
size() const | yaze::app::gfx::Bitmap | inline |
surface() const | yaze::app::gfx::Bitmap | inline |
surface_ | yaze::app::gfx::Bitmap | private |
texture() const | yaze::app::gfx::Bitmap | inline |
texture_ | yaze::app::gfx::Bitmap | private |
texture_pixels | yaze::app::gfx::Bitmap | private |
UpdateTexture(SDL_Renderer *renderer) | yaze::app::gfx::Bitmap | |
vector() const | yaze::app::gfx::Bitmap | inline |
width() const | yaze::app::gfx::Bitmap | inline |
width_ | yaze::app::gfx::Bitmap | private |
WriteColor(int position, const ImVec4 &color) | yaze::app::gfx::Bitmap | |
WriteToPixel(int position, uchar value) | yaze::app::gfx::Bitmap | inline |
WriteWordToPixel(int position, uint16_t value) | yaze::app::gfx::Bitmap | inline |