yaze 0.2.0
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yaze::app::emu::SNES Member List

This is the complete list of members for yaze::app::emu::SNES, including all inherited members.

access_timeyaze::app::emu::SNES
apu() -> audio::Apu &yaze::app::emu::SNESinline
apu_yaze::app::emu::SNESprivate
apu_catchup_cycles_yaze::app::emu::SNESprivate
auto_joy_read_yaze::app::emu::SNESprivate
auto_joy_timer_yaze::app::emu::SNESprivate
CatchUpApu()yaze::app::emu::SNES
clock_yaze::app::emu::SNESprivate
cpu() -> Cpu &yaze::app::emu::SNESinline
cpu_yaze::app::emu::SNESprivate
cpu_callbacks_yaze::app::emu::SNESprivate
CpuIdle(bool waiting)yaze::app::emu::SNES
CpuRead(uint32_t adr)yaze::app::emu::SNES
CpuWrite(uint32_t adr, uint8_t val)yaze::app::emu::SNES
cycles_yaze::app::emu::SNESprivate
divide_a_yaze::app::emu::SNESprivate
divide_result_yaze::app::emu::SNESprivate
fast_mem_yaze::app::emu::SNESprivate
frames_yaze::app::emu::SNESprivate
get_ram() -> uint8_t *yaze::app::emu::SNESinline
GetAccessTime(uint32_t adr)yaze::app::emu::SNES
h_irq_enabled_yaze::app::emu::SNESprivate
h_timer_yaze::app::emu::SNESprivate
HandleInput()yaze::app::emu::SNES
in_irq_yaze::app::emu::SNESprivate
in_nmi_yaze::app::emu::SNESprivate
in_vblank_yaze::app::emu::SNESprivate
Init(std::vector< uint8_t > &rom_data)yaze::app::emu::SNES
InitAccessTime(bool recalc)yaze::app::emu::SNES
input1yaze::app::emu::SNESprivate
input2yaze::app::emu::SNESprivate
irq_condition_yaze::app::emu::SNESprivate
Memory() -> memory::MemoryImpl &yaze::app::emu::SNESinline
memory_yaze::app::emu::SNESprivate
multiply_a_yaze::app::emu::SNESprivate
multiply_result_yaze::app::emu::SNESprivate
mutable_cycles() -> uint64_t &yaze::app::emu::SNESinline
next_horiz_eventyaze::app::emu::SNESprivate
nmi_enabled_yaze::app::emu::SNESprivate
port_auto_read_yaze::app::emu::SNESprivate
ppu() -> video::Ppu &yaze::app::emu::SNESinline
ppu_yaze::app::emu::SNESprivate
ppu_latch_yaze::app::emu::SNESprivate
ramyaze::app::emu::SNESprivate
ram_adr_yaze::app::emu::SNESprivate
Read(uint32_t adr)yaze::app::emu::SNES
ReadBBus(uint8_t adr)yaze::app::emu::SNES
ReadReg(uint16_t adr)yaze::app::emu::SNES
Reset(bool hard=false)yaze::app::emu::SNES
rom_datayaze::app::emu::SNESprivate
Rread(uint32_t adr)yaze::app::emu::SNES
RunCycle()yaze::app::emu::SNES
RunCycles(int cycles)yaze::app::emu::SNES
RunFrame()yaze::app::emu::SNES
running() constyaze::app::emu::SNESinline
running_yaze::app::emu::SNESprivate
SetButtonState(int player, int button, bool pressed)yaze::app::emu::SNES
SetPixels(uint8_t *pixel_data)yaze::app::emu::SNES
SetSamples(int16_t *sample_data, int wanted_samples)yaze::app::emu::SNES
SNES()=defaultyaze::app::emu::SNES
sync_cycle_yaze::app::emu::SNESprivate
SyncCycles(bool start, int sync_cycles)yaze::app::emu::SNES
v_irq_enabled_yaze::app::emu::SNESprivate
v_timer_yaze::app::emu::SNESprivate
Write(uint32_t adr, uint8_t val)yaze::app::emu::SNES
WriteBBus(uint8_t adr, uint8_t val)yaze::app::emu::SNES
WriteReg(uint16_t adr, uint8_t val)yaze::app::emu::SNES
~SNES()=defaultyaze::app::emu::SNES