yaze 0.2.0
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yaze::app::Rom Member List

This is the complete list of members for yaze::app::Rom, including all inherited members.

begin()yaze::app::Rominline
Close()yaze::app::Rominline
data()yaze::app::Rominline
dungeon_palette(int i)yaze::app::Rominline
end()yaze::app::Rominline
Expand(int size)yaze::app::Rominline
ExperimentFlags()=defaultyaze::app::core::ExperimentFlags
filename() constyaze::app::Rominline
filename_yaze::app::Romprivate
flags() constyaze::app::core::ExperimentFlagsinline
flags_yaze::app::core::ExperimentFlagsprivatestatic
gfx_sheets()yaze::app::Rominline
graphics_buffer() constyaze::app::Rominline
graphics_buffer_yaze::app::Romprivate
graphics_sheets_yaze::app::Romprivate
is_loaded() constyaze::app::Rominline
is_loaded_yaze::app::Romprivate
link_graphics()yaze::app::Rominline
link_graphics_yaze::app::Romprivate
Load2BppGraphics()yaze::app::Rom
LoadAllGraphicsData(bool defer_render=false)yaze::app::Rom
LoadFromBytes(const std::vector< uint8_t > &data)yaze::app::Rom
LoadFromFile(const std::string &filename, bool z3_load=true)yaze::app::Rom
LoadFromPointer(uchar *data, size_t length, bool z3_load=true)yaze::app::Rom
LoadGfxGroups()yaze::app::Romprivate
LoadLinkGraphics()yaze::app::Rom
LoadZelda3()yaze::app::Romprivate
main_blockset_idsyaze::app::Rom
mutable_dungeon_palette(int i)yaze::app::Rominline
mutable_flags()yaze::app::core::ExperimentFlagsinline
mutable_gfx_sheets()yaze::app::Rominline
mutable_link_graphics()yaze::app::Rominline
mutable_palette_group()yaze::app::Rominline
operator[](unsigned long i)yaze::app::Rominline
palette_group()yaze::app::Rominline
palette_groups_yaze::app::Romprivate
paletteset_idsyaze::app::Rom
ReadByte(int offset)yaze::app::Rominline
ReadByteVector(uint32_t offset, uint32_t length)yaze::app::Rominline
ReadHelper(T &var, int address)yaze::app::Rominlineprivate
ReadLong(int offset)yaze::app::Rominline
ReadTile16(uint32_t tile16_id)yaze::app::Rominline
ReadTransaction(T &var, int address, Args &&... args)yaze::app::Rominline
ReadWord(int offset)yaze::app::Rominline
ReadWritePreconditions()yaze::app::Rominline
resource_label()yaze::app::Rominline
resource_label_manager_yaze::app::Romprivate
rom_data_yaze::app::Romprivate
room_blockset_idsyaze::app::Rom
SaveAllGraphicsData()yaze::app::Rom
SaveAllPalettes()yaze::app::Rom
SaveGroupsToRom()yaze::app::Romprivate
SavePalette(int index, const std::string &group_name, gfx::SnesPalette &palette)yaze::app::Rom
SaveToFile(bool backup, bool save_new=false, std::string filename="")yaze::app::Rom
Serialize() constyaze::app::core::ExperimentFlagsinline
set_filename(std::string name)yaze::app::Rominline
size() constyaze::app::Rominline
size_yaze::app::Romprivate
spriteset_idsyaze::app::Rom
title() constyaze::app::Rominline
title_yaze::app::Romprivate
toint16(int offset)yaze::app::Rominline
vector() constyaze::app::Rominline
version() constyaze::app::Rominline
version_yaze::app::Romprivate
version_constants() constyaze::app::Rominline
Write(int addr, int value)yaze::app::Rominline
WriteByte(int addr, uint8_t value)yaze::app::Rominline
WriteColor(uint32_t address, const gfx::SnesColor &color)yaze::app::Rominline
WriteHelper(const WriteAction &action)yaze::app::Rominlineprivatevirtual
WriteLong(uint32_t addr, uint32_t value)yaze::app::Rominline
WriteShort(int addr, uint16_t value)yaze::app::Rominline
WriteTile16(int tile16_id, const gfx::Tile16 &tile)yaze::app::Rominline
WriteTransaction(Args... args)yaze::app::Rominline
WriteVector(int addr, std::vector< uint8_t > data)yaze::app::Rominline
WriteWord(int addr, uint16_t value)yaze::app::Rominline
~ExperimentFlags()=defaultyaze::app::core::ExperimentFlagsvirtual